Legendaries

From Age of Dungeons Wiki
Revision as of 05:45, 17 May 2025 by Pecon (talk | contribs) (image missing)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Gilded ranger armor sitting atop a legendary shop pedestal

Legendary weapons and items are unique and stand tall above all others in their class. These items generally can only be acquired from special pedestals encountered in the dungeon, certain bosses, or through Divine Crafting.

Legendary shop pedestals are rarely encountered special rooms which contain a single legendary item upon a golden pedestal. The item can be purchased from the pedestal for its gold value.

Melee[edit]

Melee users have a wide variety of legendary weapons to collect.

Elemental Swords[edit]

Main Article: Elemental Swords

The elemental swords are a set of legendary swords which have randomly-selected special effects upon hitting enemies. See Elemental Swords for a complete description of their effects.

Name Gold Value Base Damage Acquisition Method
Body and Mind 20000 40 Pedestal
Feast and Famine 20000 45 Pedestal
Fire and Ice 20000 60 Pedestal
Light and Shadow 20000 50 Pedestal
War and Peace 20000 70 Pedestal

Dragon Dagger (p++)[edit]

Dragon Dagger (p++)
DDP.png
Weapon Type Dagger
Acquisition Method Pedestal
Base Damage 22
Soulbound? No
Special Resource? Yes
Gold Value 20000

The Dragon Dagger (p++)'s special ability Puncture uses 30% special ability power. This ability is a rapid attack that allows the quick application of a lot of poison.

Shirogane[edit]

Shirogane
Image missing.png
Weapon Type Shortsword
Acquisition Method Pedestal
Base Damage 90 to 100
Soulbound? No
Special Resource? No
Gold Value 25000

Shirogane's special ability Silverwing Assault allows the wielder to dash up and forwards, delivering a powerful overhead strike that deals 190 damage. 5 second cooldown, requires melee class armor.

Astraea[edit]

Astraea
Image missing.png
Weapon Type Dagger
Acquisition Method Pedestal
Base Damage 44 to 52
Soulbound? No
Special Resource? No
Gold Value 25000

Alternates between right and left hand dealing 44 or 52 damage with really fast swing speeds.

Special ability Astraea's Fury empowers both daggers for 10 seconds. While empowered, both daggers fire projectiles when swung, alternating projectile dependent on the dagger swung. One which deals 24 damage and inflicts burn and one that fires a burst of 8 projectiles each dealing 7 damage. This special has a 20 seconds cooldown.

Gram[edit]

Gram
Gram.png
Weapon Type Longsword
Acquisition Method Mashhit
Base Damage 200 to 300
Soulbound? Yes
Special Resource? No
Gold Value 9000

Gram is a slow but heavy-hitting buster sword. It alternates between an overhead swing and forward thrust attack. Each attack has a 10% chance to hit critically for an extra 500 damage.

Gram is obtained from a floating book, rather than a gold pedestal. Upon obtaining the Gram it is soulbound and therefore cannot be dropped or traded.

Wraithcutter[edit]

Wraithcutter
Image missing.png
Weapon Type Longsword
Acquisition Method Divine Crafting
Base Damage 100 to 250
Soulbound? Yes
Special Resource? No
Gold Value 19000

Stub section

Gleamfang[edit]

Gleamfang
Image missing.png
Weapon Type Longsword
Acquisition Method Divine Crafting
Base Damage 100 to 250
Soulbound? Yes
Special Resource? No
Gold Value 19000

Stub section

Other Legendaries[edit]

Ranging from bows, staves, and one-time use spell scrolls, AoD features an assortment of other legendary items that players can obtain. Note that T3 armours and certain spells also classify as legendaries!

Name Ability Cost
Archangel's Staff 30% cost reduction on Light spell and increases 30$ spell power of Light spells. Uses special attack energy for its special ability. Special ability: Archangel's Embrace. Channel to create a barrier in front of the player. While the barrier is active, the player gets a powerful temporary HP shield for 5 seconds, granting 150 shield and stacks each tick. Costs 25,000 gold.
World Tree Branch 30% cost reduction on Earth spells and increases 30$ spell power of Earth spells. Uses special attack energy for its special ability. Special ability: Earthen Cleansing. While channeling, the player gains 90% resistance to poison damage and rapidly triggers their remaining poison stacks. Note that you need to be prepared to take some damage as the poison decreases! Costs 25,000 gold.
Dragon's Fury 30% cost reduction on Fire spells and increases 30$ spell power of Fire spells. Used special attack energy for its special ability. Special ability: Dragon Breath. Channel to produce a cone of fire in your aim direction. Anything caught in the cone is dealt 10 magic damage per channel tick. Costs 25,000 gold.
Sayonara Bow Has a 10% arrow recovery chance on arrows. Deals 30 damage per arrow, fires 3 at a time. Uses special attack energy for its special ability. Special ability: Homing shot. Costs 25,000 gold.
Crystal Bow Has a 30% arrow recovery chance on arrows. Greatly increases arrow modifiers for its arrows. Deals 65 damage per arrow. Uses special attack energy for its special ability. Special ability: Rapid fires three arrows which each deal 120 damage. Using this ability does not consume arrows, but costs 150 mana. You also need arrows to be activate the ability. Costs 25,000 gold.
Clockstorm Deals 115 damage per arrow. Uses special attack energy for its special ability. Special ability: Flurrystorm, rapidly fire arrows that ignore recovery chance for 65 damage each, having a fire rate of 5 arrows per second, and cost %2 per arrow shot. Costs 25,000 gold.
Enchanted Quiver Same recharge rate as the ranger's quiver, but refills 2 arrows at a time instead of 1. Out of combat refill is 6 arrows. Costs 8,000 gold.


Trivia[edit]

  • Craftable legendaries require certain materials to craft using prayer Crafting.
  • Pedestals are implemented with the same logic that handles miniboss rooms.
  • Discovering pedestals has nearly always played a sound but there was a bug that made the sound play at the map's origin. This was finally fixed on June 21st, 2024 with v.1.2.4.