Ranged: Difference between revisions
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=='''Ranged'''== | =='''Ranged'''== | ||
There are | There are two bow types that players can choose from: ''swiftbows'' and ''crossbows''. Crossbows are perfect for long range attacks given their higher projectile speed alongside being accurate '''while''' standing still. This is offset by its slower firing speed and lower recovery chance compared to swiftbows. | ||
Swiftbows have the potential to rival the DPS of most weapons due to their fast firing speed and high recovery chance. They lack the high projectile speed that crossbows have and generally have poor accuracy. | |||
Bows use arrows to fire, so you need to manage your resources to use a bow. Arrows can be | Bows use arrows to fire, so you need to manage your resources to use a bow. Arrows can be replenished from dungeon shops, chests, or through the use of quivers. Arrows also have a recovery chance depending on which bow you're using and armor you're wearing (See Ranged Armor below). | ||
[[File:Bows2.png|frame|right]] | [[File:Bows2.png|frame|right]] | ||
[[File:Bows.png|frame|right]] | [[File:Bows.png|frame|right]] | ||
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''*Has a special attack that utilizes the "Special Attack" gauge.'' Using the special attack rapidly fires three arrows for 150 mana. This does not use up one's arrows, <span style="color:red;">but you'll need to have arrows to be able to use it.</span> | ''*Has a special attack that utilizes the "Special Attack" gauge.'' Using the special attack rapidly fires three arrows for 150 mana. This does not use up one's arrows, <span style="color:red;">but you'll need to have arrows to be able to use it.</span> | ||
''All bows have a special attack feature alongside their basic attack. Unlike Legendaries, they don't tap into one's "special attack gauge" but rely on a cooldown between uses. Swiftbows will rapidly fire three arrows, whereas crossbows will shoot out three arrows in a shotgun-like pattern.'' <span style="color:red">Using one's special attack doesn't use up arrows, but requires for ranger-type armour to be equipped.</span> | |||
=='''Ranged Armor'''== | =='''Ranged Armor'''== |
Revision as of 02:41, 30 October 2021
Ranged
There are two bow types that players can choose from: swiftbows and crossbows. Crossbows are perfect for long range attacks given their higher projectile speed alongside being accurate while standing still. This is offset by its slower firing speed and lower recovery chance compared to swiftbows. Swiftbows have the potential to rival the DPS of most weapons due to their fast firing speed and high recovery chance. They lack the high projectile speed that crossbows have and generally have poor accuracy.
Bows use arrows to fire, so you need to manage your resources to use a bow. Arrows can be replenished from dungeon shops, chests, or through the use of quivers. Arrows also have a recovery chance depending on which bow you're using and armor you're wearing (See Ranged Armor below).
Name | Damage | Recovery Chance | Gold Cost |
Novice Bow | 30 | 0% | 75 gold |
Apprentice Bow | 40 | 20% | 500 gold |
Master Bow | 65 | 30% | 1,200 gold |
Scatter Bow | 40 - Shoots out four arrows | 30% | 2,000 gold |
Crystal Bow* | 70 | 30% | 25,000 gold |
*Has a special attack that utilizes the "Special Attack" gauge. Using the special attack rapidly fires three arrows for 150 mana. This does not use up one's arrows, but you'll need to have arrows to be able to use it.
All bows have a special attack feature alongside their basic attack. Unlike Legendaries, they don't tap into one's "special attack gauge" but rely on a cooldown between uses. Swiftbows will rapidly fire three arrows, whereas crossbows will shoot out three arrows in a shotgun-like pattern. Using one's special attack doesn't use up arrows, but requires for ranger-type armour to be equipped.
Ranged Armor
Can be bought at spawn from the armor shop. An uncommon drop from bosses is the Poacher Armor and the Hunter Armor.
Name | Gold Cost | Positives | Negatives |
Poacher Armor | 600 | Increases Arrow Storage by 20
Increases Arrow Recovery chance by 10% Decreases damage taken by 10% Auto-recover Arrows |
Decreases Mana Regen by 20%
Decreases Spell Damage by 15% |
Hunter Armor | 1500 | Increases Arrow Storage by 35
Increases Arrow Recovery chance by 20% Decreases damage taken by 15% Auto-recover Arrows |
Decreases Mana Regen by 15%
Decreases Spell Damage by 10% |
Ranger Armor | 8000 | Increases Arrow Storage by 50
Increases Arrow Recovery Chance by 30% Decreases damage taken by 20% Auto-recover Arrows |
Decreases Mana Regen by 10%
Decreases Spell Damage by 5% |