Legendaries: Difference between revisions
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Gram is obtained from a floating book, rather than a gold pedestal. Upon buying the Gram it is soulbound and can't be dropped or traded, and it dissapears on death. | Gram is obtained from a floating book, rather than a gold pedestal. Upon buying the Gram it is soulbound and can't be dropped or traded, and it dissapears on death. | ||
<div><ul> | |||
[[File:FI.png|frame | <li style="display: inline-block;">[[File:FI.png|frame|Fire and Ice]] | ||
[[File:BM.png|frame | <li style="display: inline-block;">[[File:BM.png|frame|Body and Mind]] | ||
[[File: | <li style="display: inline-block;">[[File:LS.png|frame|Light and Shadow]] | ||
[[File:FF.png|frame | <li style="display: inline-block;">[[File:FF.png|frame|Feast and Famine]] | ||
[[File:WP.png|frame | <li style="display: inline-block;">[[File:WP.png|frame|War and Peace]] | ||
<li style="display: inline-block;">[[File:DDP.png|frame|Dragon Dagger (P++)]] | |||
</ul></div> | |||
==Other Legendaries== | ==Other Legendaries== |
Revision as of 21:06, 13 December 2019
Legendary Weapons
The only Legendary weapons in the game at the moment are swords, tailored toward the melee class.
There are currently 7 Legendary swords all with varying affects. They are 'Fire and Ice', 'Body and Mind', 'Light and Shadow', 'Feast and Famine', 'War and Peace', 'Draggon Dagger (p++)', and 'Gram'. All of the Legendary swords have a ~1.3 attack speed (attacks per second), compared to that of the basic swords that have a ~4 attack speed. The Legendary swords compensate for this by having higher damage and special effects. All Legendaries are rarely found on Golden Pedestals on floor 3 and below.
Most Legendary swords have a special effect which randomly activates on hitting an enemy, and a "ultimate" ability that rarely activates on hitting an enemy.
Name | Damage | Cost | Affect | Ultimate |
Fire and Ice | 60 | 15000 gold | Burns or freezes enemy | Critical hit that deals massive damage |
Body and Mind | 40 | 15000 gold | Heals mana or hp | Increases maximum hp or mana (until death) |
Light and Shadow | 55 | 15000 gold | Heal yourself or blind enemy | Massive self heal and critical hit to enemy |
Feast and Famine | 45 | 15000 gold | Heal yourself or poison enemy | Increases player size until you log off or die* |
War and Peace | 70 | 15000 gold | Heal self or burn enemy | Unknown |
Dragon Dagger (P++) | 22 | 15000 gold | Every attack adds 12 poison to enemy | Special right+click ability that deals several rapid hits |
Gram | 70 | 25000 gold -15 alignment and curse** | Same attack speed as basic swords | Critical hit that deals massive damage |
*Increased player size increases player damage, damage resistance, speed, reach and projectile size. HOWEVER, if you grow too much you will get a curse!
**The curse takes up an inventory slot and lowers max hp by 350
Gram is obtained from a floating book, rather than a gold pedestal. Upon buying the Gram it is soulbound and can't be dropped or traded, and it dissapears on death.
Other Legendaries
- Firework Launcher
- -Shoots Harmless rockets that explode into various colors and sizes. Costs 25 mana per rocket shot
- -Costs 12000 gold
- Tricorder
- -Scans players or items to show stats
- -Scanning a player shows the player's current inventory, as well as thier BL_ID and current %HP
- -Scanning a weapon will show that weapon's damage
- -Costs 11000 gold
- Archangel's Staff
- -60% cost reduction on Light Spells
- -Special ability:Creates a barrier in front of the player for about 1 second. Unsure what this does
- -Cost 25000
Additionally there are instruments which can be found on legendary pedestals.