Elemental Swords: Difference between revisions

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| title = Body and Mind
| title = Body and Mind
| image = BM.png
| image = BM.png
| type = Shortsword
| type = Spear
| acquisition = Pedestal
| acquisition = Pedestal
| damage = 40
| damage = 40
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''Mind'' (48% chance) Restore 20 mana on yourself.
''Mind'' (48% chance) Restore 20 mana on yourself.


''Transcend'' (4% chance) Gain a stackable 100 bonus maxmimum HP and mana which lasts 10 minutes.
''Transcend'' (4% chance) Gain a stackable 100 bonus maximum HP and mana which lasts 10 minutes.


=Feast and Famine=
=Feast and Famine=
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| title = Feast and Famine
| title = Feast and Famine
| image = FF.png
| image = FF.png
| type = Shortsword
| type = Dagger
| acquisition = Pedestal
| acquisition = Pedestal
| damage = 45
| damage = 45
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| title = Fire and Ice
| title = Fire and Ice
| image = FI.png
| image = FI.png
| type = Shortsword
| type = Giant Axe
| acquisition = Pedestal
| acquisition = Pedestal
| damage = 60
| damage = 60
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| value = 20000
| value = 20000
}}
}}
''Fire'' (48% chance) Burn your target for 90 damage over a couple seconds.
''Fire'' (48% chance) Apply [[Burning]] to your target for 90 damage over a couple seconds.


''Ice'' (48% chance) Freeze your target in place and stun them for 3 to 5 seconds. Less effective on bosses. Target becomes immune to control effects for the next 15 seconds.
''Ice'' (48% chance) Freeze your target in place and stun them for 3 to 5 seconds. Less effective on bosses. Target becomes immune to control effects for the next 15 seconds.
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| title = Light and Shadow
| title = Light and Shadow
| image = LS.png
| image = LS.png
| type = Shortsword
| type = Dual-Bladed Axe
| acquisition = Pedestal
| acquisition = Pedestal
| damage = 50
| damage = 50
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| title = War and Peace
| title = War and Peace
| image = WP.png
| image = WP.png
| type = Shortsword
| type = Long Sword
| acquisition = Pedestal
| acquisition = Pedestal
| damage = 70
| damage = 70
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| value = 20000
| value = 20000
}}
}}
''War'' (48% chance) Burn your target for 90 damage over a couple seconds.
''War'' (48% chance) Apply [[Burning]] to your target for 90 damage over a couple seconds.


''Peace'' (48% chance) Heal yourself for 20HP.
''Peace'' (48% chance) Heal yourself for 20HP.


''Armistice'' (4% chance) Gain a stackable 200HP temporary shield which lasts 30 seconds.
''Armistice'' (4% chance) Gain a stackable 200HP temporary shield which lasts 30 seconds.

Latest revision as of 18:35, 20 February 2026

The elemental swords are a set of legendary shortswords which all share a behavior in which they randomly roll for powerful effects on each successful strike. The base chance of one of these effects occurring is 10% on strike, but this chance is boosted to 30% if the wielder of the sword has melee class armor equipped.

The following sections list the abilities of each elemental sword when you succeed the roll for getting its effect.

Body and Mind[edit]

Body and Mind
BM.png
Weapon Type Spear
Acquisition Method Pedestal
Base Damage 40
Soulbound? No
Special Resource? No
Gold Value 20000

Body (48% chance) Heal yourself for 20HP.

Mind (48% chance) Restore 20 mana on yourself.

Transcend (4% chance) Gain a stackable 100 bonus maximum HP and mana which lasts 10 minutes.

Feast and Famine[edit]

Feast and Famine
FF.png
Weapon Type Dagger
Acquisition Method Pedestal
Base Damage 45
Soulbound? No
Special Resource? No
Gold Value 20000

Feast (48% chance) Heal yourself for 20HP.

Famine (48% chance) Apply 6 stacks of poison to your target.

Ravenous Feast (4% chance) Gain a stackable +0.1x bonus player scale and outgoing damage modifier which lasts 5 minutes.

Fire and Ice[edit]

Fire and Ice
FI.png
Weapon Type Giant Axe
Acquisition Method Pedestal
Base Damage 60
Soulbound? No
Special Resource? No
Gold Value 20000

Fire (48% chance) Apply Burning to your target for 90 damage over a couple seconds.

Ice (48% chance) Freeze your target in place and stun them for 3 to 5 seconds. Less effective on bosses. Target becomes immune to control effects for the next 15 seconds.

Shatter (4% chance) Deal 1000 damage to your target.

Light and Shadow[edit]

Light and Shadow
LS.png
Weapon Type Dual-Bladed Axe
Acquisition Method Pedestal
Base Damage 50
Soulbound? No
Special Resource? No
Gold Value 20000

Light (48% chance) Heal yourself for 30HP.

Shimmer (48% chance) Gain a stackable 30HP temporary shield which lasts 10 seconds.

Shadow (4% chance) Fear your target, forcing them to disengage and turn away for 3 seconds. Target becomes immune to control effects for the next 15 seconds.

War and Peace[edit]

War and Peace
WP.png
Weapon Type Long Sword
Acquisition Method Pedestal
Base Damage 70
Soulbound? No
Special Resource? No
Gold Value 20000

War (48% chance) Apply Burning to your target for 90 damage over a couple seconds.

Peace (48% chance) Heal yourself for 20HP.

Armistice (4% chance) Gain a stackable 200HP temporary shield which lasts 30 seconds.