Melee: Difference between revisions
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=='''Melee Armor'''== | =='''Melee Armor'''== | ||
{|class="wikitable" | {|class="wikitable" | ||
|'''Name''' | |'''Name''' | ||
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Lowers Spell Damage by '''20%''' | Lowers Spell Damage by '''20%''' | ||
|- | |- | ||
| | |Cuirass Armor | ||
|1000 | |1000 | ||
|style="color:green;"|Decreases damage taken by '''6+30%''' | |style="color:green;"|Decreases damage taken by '''6+30%''' | ||
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|} | |} | ||
''*After the altar rework, it is unknown how to obtain Holy Knight Armor'' --> | ''*After the altar rework, it is unknown how to obtain Holy Knight Armor'' --> | ||
<!-- [[File:HKArmor.png|frame|left]] --> | <!-- [[File:HKArmor.png|frame|left]] --> | ||
Most armours can be bought in the town shop or as drops from the various bosses. Heavy Plate Armour can only be earned from a legendary pedestal or as a rare boss drop. | |||
<gallery mode="packed-hover"> | |||
File:LeatherArmour.png|Leather Armour | |||
File:CuirassArmour.png|Cuirass Armour | |||
File:PlateArmour.png|Plate Armour | |||
File:HPlateArmour.png|Heavy Plate Armour | |||
</gallery> |
Revision as of 14:58, 27 November 2021
Melee
There are five melee weapon tiers. Each scaling in strength, from weakest to strongest, there is Bronze, Iron, Steel, Mithril, and Adamantite.
All basic melee types and tiers can be purchased in town (except adamantite and mithril), they also all have the same reach and attack speed. But each has different damage...
Tier | Type | Damage | Gold Cost |
Bronze | Dagger | 5 | 1 |
Shortsword | 6 | 60 | |
Battleaxe | 7 | 120 | |
Longsword | 8 | 200 | |
Iron | Dagger | 9 | 300 |
Shortsword | 10 | 450 | |
Battleaxe | 11 | 650 | |
Longsword | 12 | 800 | |
Steel | Dagger | 13 | 1200 |
Shortsword | 14 | 1500 | |
Battleaxe | 15 | 1800 | |
Longsword | 16 | 2200 | |
Mithril* | Dagger | 17 | 4200 |
Shortsword | 18 | 5100 | |
Battleaxe | 19 | 5200 | |
Longsword | 20 | 5300 | |
Adamantite* | Dagger | 21 | ~9000 |
Shortsword | 22 | ~10000 | |
Battleaxe | 23 | ~11000 | |
Longsword | 24 | ~12000 |
*Mithril and Adamantite isn't purchasable in town and is a rare drop from bosses/minibosses or shops on lower floors.
After the 1.2 update was released, all of the melees were reworked to have special abilities when used in conjunction with melee-type armour alongside having unique characteristics. These abilities do not tap into the player's "special attack energy".
Dagger - Has the highest DPS and equip time, but lacks range.
- - Shoots 3 daggers. Damage is based on material tier.
Shortsword - still remains the same but has equip animation which lasts for ~1.5 seconds
- - Hold out a shield which will block all incoming projectiles.
Battleaxe - Has a two swing combo that can push back enemies alongside hitting multiple targets at once.
- - No special ability
Longsword - Has the longest equip time but also has the largest range.
- - No special ability
Additionally, there are Legendary Swords.
Melee Armor
Most armours can be bought in the town shop or as drops from the various bosses. Heavy Plate Armour can only be earned from a legendary pedestal or as a rare boss drop.Name | Gold Cost | Positives | Negatives |
Leather Armor | 500 | Decreases damage taken by 15% | Lowers Mana Regen by 20%
Lowers Spell Damage by 20% |
Cuirass Armor | 1000 | Decreases damage taken by 6+30% | Lowers Mana Regen by 20%
Can't cast spells |
Plate Armor | 7000 | Decreases damage taken by 10+40% | Lowers Mana Regen by 30%
Can't cast spells |
Heavy Plate Armor | 20000 | Decreases damage taken by 20+50% | Lowers Mana Regen by 50%
Can't cast spells |