Ranged: Difference between revisions

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(→‎Ranged: Placed all content detailing the various stats of each Bow into a table. Added the Crystal Bow image as reference.)
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[[File:Bows2.png|frame|right]]
[[File:Bows2.png|frame|right]]
[[File:Bows.png|frame|right]]
[[File:Bows.png|frame|right]]
*'''Novice Bow'''
[[File:Crystalbow.png|frame|right]]
::-Damage 30
{| class="wikitable"
::-'''Cost: 75 gold'''
|Name
::-''0% Recovery Chance''
|Damage
*'''Apprentice Bow'''
|Recovery Chance
::-Damage 40
|Gold Cost
::-'''Cost: 500 gold'''
|-
::-''20% Recovery Chance''
|'''Novice Bow'''
*'''Master Bow'''
|30
::-Damage 65
|''0%''
::-'''Cost: 1200 gold'''
|'''75 gold'''
::-''30% Recovery Chance''
|-
*'''Scatter Bow'''
|'''Apprentice Bow'''
::-Damage 40 - Shoots 4 arrows
|40
::-'''Cost: 2000 gold'''
|''20%''
::-''30% Recovery chance''
|'''500 gold'''
*'''Crystal Bow'''
|-
::-Damage 70
|'''Master Bow'''
::-'''Cost: 25,000 gold'''
|65
::-''30% Recovery chance on arrows''
|''30%''
::-''Has a special attack that utilizes the "Special Attack" gauge.'' Using the special attack rapidly fires three arrows for 150 mana. This does not use up one's arrows, <span style="color:red;">but you'll need to have arrows to be able to use it.</span>
|'''1,200 gold'''
|-
|'''Scatter Bow'''
|40 - Shoots out ''four'' arrows
|''30%''
|'''2,000 gold'''
|-
|'''Crystal Bow*'''
|70
|''30%''
|'''25,000 gold'''
|}
''*Has a special attack that utilizes the "Special Attack" gauge.'' Using the special attack rapidly fires three arrows for 150 mana. This does not use up one's arrows, <span style="color:red;">but you'll need to have arrows to be able to use it.</span>


=='''Ranged Armor'''==
=='''Ranged Armor'''==

Revision as of 03:20, 14 October 2020

Ranged

There are a total of 5 bows, with most being purchasable in town. There is a Novice Bow, Apprentice Bow, Master Bow, Scatter Bow, and the Crystal Bow. Each bow has a draw time before it's ready to fire.

Bows use arrows to fire, so you need to manage your resources to use a bow. Arrows can be obtained from dungeon shops as well as from treasure chests and bosses/minibosses. Arrows also have a recovery chance depending on which bow you're using, and armor you're wearing (See Ranged Armor below).

The base amount of arrows a player can hold is 25, but this can be raised with Ranger armor, (See Ranged armor below), or by holding Quivers in one's inventory. There are 10-slot quivers sold in town for 100 gold and 25-slot quivers that can be found in the dungeon from boss/miniboss drops, and rarely found in dungeon shops for ~1,200 gold.

Bows2.png
Bows.png
Crystalbow.png
Name Damage Recovery Chance Gold Cost
Novice Bow 30 0% 75 gold
Apprentice Bow 40 20% 500 gold
Master Bow 65 30% 1,200 gold
Scatter Bow 40 - Shoots out four arrows 30% 2,000 gold
Crystal Bow* 70 30% 25,000 gold

*Has a special attack that utilizes the "Special Attack" gauge. Using the special attack rapidly fires three arrows for 150 mana. This does not use up one's arrows, but you'll need to have arrows to be able to use it.

Ranged Armor

Can be bought at spawn from the armor shop. An uncommon drop from bosses is the Poacher Armor and the Hunter Armor.

Name Gold Cost Positives Negatives
Poacher Armor 600 Increases Arrow Storage by 20

Increases Arrow Recovery chance by 10%

Decreases damage taken by 10%

Auto-recover Arrows

Decreases Mana Regen by 20%

Decreases Spell Damage by 15%

Hunter Armor 1500 Increases Arrow Storage by 35

Increases Arrow Recovery chance by 20%

Decreases damage taken by 15%

Auto-recover Arrows

Decreases Mana Regen by 15%

Decreases Spell Damage by 10%

Ranger Armor 8000 Increases Arrow Storage by 50

Increases Arrow Recovery Chance by 30%

Decreases damage taken by 20%

Auto-recover Arrows

Decreases Mana Regen by 10%

Decreases Spell Damage by 5%

RangedArmor.png