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Latest revision | Your text | ||
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[[File:Bows2.png|frame|right]] | [[File:Bows2.png|frame|right]] | ||
[[File:Bows.png|frame|right]] --> | [[File:Bows.png|frame|right]] --> | ||
{| class="wikitable" | {| class="wikitable" <!-- Gold cost is omitted due to lack of data. DMG values have been uploaded to the Wiki Cutting Room Floor thread in the Discord for reference. --> | ||
|Name | |Name | ||
|Damage/Firing Rate | |Damage/Firing Rate | ||
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|50 DMG per projectile * 5 projectiles, 6s cooldown | |50 DMG per projectile * 5 projectiles, 6s cooldown | ||
|12000 gold | |12000 gold | ||
|} | |} | ||
''All bows have a special attack feature alongside their basic attack. Unlike Legendaries, they don't tap into one's "special attack gauge" but rely on a cooldown between uses. Swiftbows will rapidly fire several arrows, whereas crossbows will instantly shoot out several arrows in a fanning formation | ''All bows have a special attack feature alongside their basic attack. Unlike Legendaries, they don't tap into one's "special attack gauge" but rely on a cooldown between uses. Swiftbows will rapidly fire several arrows, whereas crossbows will instantly shoot out several arrows in a fanning formation.'' <span style="color:red">Using one's special attack doesn't use up arrows, but requires for ranger-type armour to be equipped.</span> | ||
=='''Arrow Modifiers'''== | =='''Arrow Modifiers'''== | ||
Rangers have select amount of items that they can use to apply unique effects to their arrows. ''The amount of arrows that are affected can be increased through the usage of Ranger-class | Rangers have select amount of items that they can use to apply unique effects to their arrows. ''The amount of arrows that are affected can be increased through the usage of Ranger-class armour.'' | ||
{|class="wikitable" | {|class="wikitable" | ||
|Name | |Name | ||
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|9000 gold | |9000 gold | ||
|- | |- | ||
|Poison Fang | |||
|An amplified version of the normal Poison Bottle. Now deals 4 poison per arrow. | |An amplified version of the normal Poison Bottle. Now deals 4 poison per arrow. | ||
| | |12000 gold* | ||
|} | |} | ||
''*[[Prayer|Crafted]]'' | |||
=='''Ranged Armor'''== | =='''Ranged Armor'''== | ||
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Increases Arrow Recovery chance by '''10%''' | Increases Arrow Recovery chance by '''10%''' | ||
Increases | Increases arrow modifiers by '''3''' | ||
Decreases damage taken by '''10%''' | Decreases damage taken by '''10%''' | ||
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Increases Arrow Recovery chance by '''20%''' | Increases Arrow Recovery chance by '''20%''' | ||
Increases | Increases arrow modifiers by '''6''' | ||
Decreases damage taken by '''15%''' | Decreases damage taken by '''15%''' | ||
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Increases Arrow Recovery Chance by '''30%''' | Increases Arrow Recovery Chance by '''30%''' | ||
Increases | Increases arrow modifiers by '''9''' | ||
Decreases damage taken by '''20%''' | Decreases damage taken by '''20%''' | ||
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Decreases Spell Damage by '''5%''' | Decreases Spell Damage by '''5%''' | ||
|} | |} | ||
<gallery mode="packed-hover | <gallery mode="packed-hover"> <!-- Shoutouts to user zeekz (BL_ID: 261404) for being the mannequin for this one --> | ||
File:PoacherArmour.png|Poacher Armour | File:PoacherArmour.png|Poacher Armour | ||
File:HunterArmour.png|Hunter Armour | File:HunterArmour.png|Hunter Armour | ||
File:RangerArmour.png|Ranger Armour | File:RangerArmour.png|Ranger Armour | ||
</gallery> | </gallery> |