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== '''Melee''' == | == '''Melee''' == | ||
[[File:Melee1.png| | [[File:Melee1.png|thumb|right|320px]] | ||
Specializing in close quarters combat while tanking attacks left and right, melee-class players form the bulk of the frontline. While they're impervious to most attacks, they're relatively weak when it comes to casting spells and dealing with ranged enemies, and can still fall when faced with too many foes. | Specializing in close quarters combat while tanking attacks left and right, melee-class players form the bulk of the frontline. While they're impervious to most attacks, they're relatively weak when it comes to casting spells and dealing with ranged enemies, and can still fall when faced with too many foes. | ||
There are five melee weapon tiers and five melee types. The five melee types are as follows: dagger, shortsword, battleaxe, longsword, and spear. The five melee tiers are: | There are five melee weapon tiers, and five melee types. The five melee types are as follows: dagger, shortsword, battleaxe, longsword, and spear. The five melee tiers are: bronze, iron, steel, mithril, and adamantite. '''''Mithril and adamantite weapons aren't purchasable in town and are instead a rare drop from bosses/minibosses or dungeon shops.''''' | ||
<br>To use a melee weapon's special ability, you '''must''' equip a melee-class | <br>To use a melee weapon's special ability, you '''must''' equip a melee-class armour. | ||
''Here's the details surrounding the various melee types:'' | ''Here's the details surrounding the various melee types:'' | ||
<br> | <br> | ||
'''Daggers''' have a fast equip time and high DPS potential, but lacks in terms of range. | '''Daggers''' have a fast equip time and high DPS potential, but lacks in terms of range. | ||
:- Special ability: Dagger Throwing - Shoots 3 daggers in rapid succession. Damage is based on material tier | :- Special ability: Dagger Throwing - Shoots 3 daggers in rapid succession. Damage is based on material tier. ''Perfect for dealing with pesky acid spitters.'' '''Cooldown of ~5 seconds.''' | ||
'''Shortswords''' have a basic equip time, damage, and range. No upsides or downsides, they're perfect for any situation. | '''Shortswords''' have a basic equip time, damage, and range. No upsides or downsides, they're perfect for any situation. | ||
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'''Longswords''' have a long equip time, but offsets that with a large hit range and high damage output. Make the downtime between equips worth it. | '''Longswords''' have a long equip time, but offsets that with a large hit range and high damage output. Make the downtime between equips worth it. | ||
:- Special ability: Sweetspot Potential - Attacking near the edge | :- Special ability: Sweetspot Potential - Attacking near the edge of its range will deal extra bonus damage. ''Increases your damage output even more while ensuring that you'll take minimal damage in the process.'' | ||
'''Spears''' have a long equip time and cannot hit targets at point blank, but can hit targets at a distance. Decent damage output. Longest hit range out of all weapon types. | '''Spears''' have a long equip time and cannot hit targets at point blank, but can hit targets at a distance. Decent damage output. Longest hit range out of all weapon types. | ||
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<br> | <br> | ||
For the purposes of | For the purposes of this table, all weapons' tiers are together in one entry. They'll be separated by a <code>/</code> to indicate a different tier. | ||
< | |||
{|class="wikitable" | {|class="wikitable" | ||
|'''Type''' | |||
|'''Damage per second''' | |||
|''Type'' | |'''Gold Cost''' | ||
|''Damage | |||
|''Cost'' | |||
|- | |- | ||
|Dagger | |rowspan="1"|Dagger | ||
| | |??? | ||
|1 | |1/400/1500/5000/9000 | ||
|- | |- | ||
|Shortsword | |rowspan="1"|Shortsword | ||
| | |??? | ||
|100 | |100/410/1550/5100/9100 | ||
|- | |- | ||
|Battleaxe | |rowspan="1"|Battleaxe | ||
| | |??? | ||
|110 | |110/420/1600/5200/9200 | ||
|- | |- | ||
|Spear | |Spear | ||
| | |??? | ||
|110 | |110/420/1600/5200/9200 | ||
|- | |- | ||
|Longsword | |Longsword | ||
| | |??? | ||
|120 | |120/430/1650/5300/9300 | ||
|} | |} | ||
Additionally, there are [[Legendaries|Legendary Swords]]. | |||
| | |||
<gallery mode="packed-hover"> | <gallery mode="packed-hover"> | ||
DaggerDraw.png | DaggerDraw.png | ||
ShortswordDraw.png | ShortswordDraw.png | ||
AxeDraw.png | AxeDraw.png | ||
LongswordDraw.png | LongswordDraw.png | ||
SpearDraw.png | SpearDraw.png | ||
</gallery> | </gallery> | ||
=='''Melee Armor'''== | =='''Melee Armor'''== | ||
{|class="wikitable" | {|class="wikitable" | ||
|'''Name''' | |'''Name''' | ||
|'''Cost''' | |'''Gold Cost''' | ||
|'''Positives''' | |'''Positives''' | ||
|'''Negatives''' | |'''Negatives''' | ||
|- | |- | ||
|Leather Armor | |Leather Armor | ||
|500 | |500 | ||
|style="color:green;"|Decreases damage taken by '''15%''' | |style="color:green;"|Decreases damage taken by '''15%''' | ||
|style="color:red;"|Lowers Mana Regen by '''20%''' | |style="color:red;"|Lowers Mana Regen by '''20%''' | ||
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|- | |- | ||
|Cuirass Armor | |Cuirass Armor | ||
|1000 | |1000 | ||
|style="color:green;"|Decreases damage taken by '''6+30%''' | |style="color:green;"|Decreases damage taken by '''6+30%''' | ||
'''+10%''' Knockback Resistance | '''+10%''' Knockback Resistance | ||
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|- | |- | ||
|Plate Armor | |Plate Armor | ||
|7000 | |7000 | ||
|style="color:green;"|Decreases damage taken by '''10+40%''' | |style="color:green;"|Decreases damage taken by '''10+40%''' | ||
'''+30%''' Knockback Resistance | '''+30%''' Knockback Resistance | ||
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|- | |- | ||
|Heavy Plate Armor | |Heavy Plate Armor | ||
|20000 | |20000 | ||
|style="color:green;"|Decreases damage taken by '''20+50%''' | |style="color:green;"|Decreases damage taken by '''20+50%''' | ||
'''+40%''' Knockback Resistance | '''+40%''' Knockback Resistance | ||
|style="color:red;"|Can't cast spells | |style="color:red;"|Can't cast spells | ||
|- | |- | ||
|Holy Knight Armor | |||
|Crafted | |[[Prayer|Crafted]] | ||
|style="color:green;"|Decreases damage taken by '''12+35%''' | |style="color:green;"|Decreases damage taken by '''12+35%''' | ||
'''+20%''' Knockback Resistance | '''+20%''' Knockback Resistance | ||
|style="color:red;"| | |style="color:red;"|Decreases Spell Damage by '''50%''' | ||
Decreases Mana Regen by '''60%''' | |||
|} | |} | ||
<!-- [[File:HKArmor.png|frame|left]] --> | |||
Most | Most armours can be bought in the town shop or as drops from the various bosses. Heavy Plate Armour can only be earned from a legendary pedestal or as a rare boss drop. | ||
<gallery mode="packed-hover | <gallery mode="packed-hover"> | ||
File:LeatherArmour.png|Leather | File:LeatherArmour.png|Leather Armour | ||
File:CuirassArmour.png|Cuirass | File:CuirassArmour.png|Cuirass Armour | ||
File:PlateArmour.png|Plate | File:PlateArmour.png|Plate Armour | ||
File:HPlateArmour.png|Heavy Plate | File:HPlateArmour.png|Heavy Plate Armour | ||
</gallery> | </gallery> |