Editing Bosses

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*Only opening one of the 4 doors at the floor 4 and 5 boss rooms can generate the boss rooms. Teleporting into them, whether on the level above or below, will not generate them.
*Only opening one of the 4 doors at the floor 4 and 5 boss rooms can generate the boss rooms. Teleporting into them, whether on the level above or below, will not generate them.
*There is a chance you can teleport below a boss room on the above floor (whether generated or not) and fall to the ground plane.
*There is a chance you can teleport below a boss room on the above floor (whether generated or not) and fall to the ground plane.
*The Cursed Knight's room was originally designed to occupy parts of floors 3 and 4, but it ended up fitting entirely within floor 3. However, you can still hear floor 3 music if you are below the room on floor 4.
*The Cursed Knight's room was originally designed to occupy parts of floors 3 and 4, but it ended up fitting entirely within floor 3. However, you can still here floor 3 music if you are below the room on floor 4.
*The Excavator room unnecessarily blocks floor 2 rooms above and can split mini-boss rooms on that floor in half.
*The Excavator room unnecessarily blocks floor 2 rooms above and can split mini-boss rooms on that floor in half.
*If somebody in the FrostFire Mage's room is holding a Seal-Breaker, the FFM will mention it during the starting monologue.
*If somebody in the FrostFire Mage's room is holding a Seal-Breaker, the FFM will mention it during the starting monologue.
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*The FrostFire Mage is the only boss that is initiated by players getting within and staying in a certain radius as opposed to entering and remaining in the room. You can enter the room and go to a corner and the FFM will cancel its starting monologue as you will be outside the initialization radius.
*The FrostFire Mage is the only boss that is initiated by players getting within and staying in a certain radius as opposed to entering and remaining in the room. You can enter the room and go to a corner and the FFM will cancel its starting monologue as you will be outside the initialization radius.
*In challenge mode, the FrostFire Mage's final phases play different music.
*In challenge mode, the FrostFire Mage's final phases play different music.
*The FrostFire Mage disappears to 0, 0, -1000 between teleports
*One of the lines Oathbreaker says mentions a certain character who lost sight of their original goal and has been caught in the eternal abyss.
*One of the lines Oathbreaker says mentions a certain character who lost sight of their original goal and has been caught in the eternal abyss.
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