Editing Bosses

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==The Oathbreaker== <!-- OATBINGUS IS REAL -->
==The Oathbreaker==
<gallery mode="packed-hover" heights="180px">
<gallery mode="packed-hover" heights="180px">
TheOathbreaker.png|The Oathbreaker as it appears whilst encased in crystal.
TheOathbreaker.png|The Oathbreaker as it appears whilst encased in crystal.
TheOathbreaker2.png|The Oathbreaker breaking out.
TheOathbreaker3.png|Final stare down.
</gallery>
</gallery>
The Oathbreaker is a special "hidden" boss that can be found in FFM's boss arena after FFM has been defeated.. When it spawns in, it'll be encased in a crystal and requires a special [[Items|item]] to be broken out of its prison. After a brief five second preparation time, the boss fight will begin.
The Oathbreaker is a special "hidden" boss that can be found in FFM's boss arena after FFM has been defeated.. When it spawns in, it'll be encased in a crystal and requires a special [[Items|item]] to be broken out of its prison. After a brief five second preparation time, the boss fight will begin.


Oathbreaker's melee attacks have wide sweeping properties, high damage, and sweetspot potential '''(extra damage dealt if hit at the edge of hitbox)'''. It'll occasionally dash around the arena to catch players flatfooted and teleport back to start if it gets too close to the edge of the arena.
All of Oathbreaker's attacks apply a build-up of blood curse. Upon reaching 100 stacks, the blood curse becomes active, and you will be unable to heal by any means for the duration. When the blood curse wears off, an aura will surround the player and explode outwards after a few seconds. Any other players in range of the explosion will be afflicted with the blood curse.
 
Oathbreaker's melee attacks are wide sweeping and extremely damaging. It'll occasionally dash around the arena to catch players flatfooted. Upon reaching 60% HP, the Oathbreaker will switch to a dual ranged/melee form. Upon reaching 30% HP, they'll randomly perform devastating room-wide attacks that must be avoided through positioning.
Upon reaching 80% HP, the Oathbreaker will switch to using ranged attacks alongside using extra melee attacks.
Upon reaching 60% HP, Oathbreaker performs a DPS check. The players must destroy the shield that encases Oathbreaker within ''30'' seconds. '''Shield HP scales with the amount of players currently battling.''' After the DPS check is completed, Oathbreaker will shift into phase 2.
Upon reaching 30% HP, another DPS check will be performed. They'll also randomly perform devastating room-wide attacks that must be avoided through positioning.
 
All of Oathbreaker's attacks apply a build-up of blood curse. Upon reaching 100 stacks, the blood curse becomes active, and you will be unable to heal by any means for the duration. When the blood curse wears off, an aura will surround the player and explode outwards after a few seconds. Any other players in range of the explosion will be afflicted with 20 points of buildup of blood curse.


<span style="color:red">Challenge mode variant:</span> No challenge mode variant. The Oathbreaker is always a challenge.
<span style="color:red">Challenge mode variant:</span> No challenge mode variant. The Oathbreaker is always a challenge.
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