Legendaries: Difference between revisions

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|'''Name'''
|'''Name'''
|'''Damage'''
|'''Damage'''
|'''Gold Cost'''
|'''Cost'''
|'''Effect'''
|'''Effect'''
|'''Ultimate'''
|'''Ultimate'''
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|Body and Mind
|Body and Mind
|40
|40
|15000
|15000 gold
|Heals mana or hp
|Heals mana or hp
|Increases maximum hp or mana (until death)
|Increases maximum hp or mana (until death)
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|Light and Shadow
|Light and Shadow
|55
|55
|15000
|15000 gold
|Heal yourself or blind enemy
|Heal yourself or blind enemy
|Massive self heal and critical hit to enemy
|Massive self heal and critical hit to enemy
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|Feast and Famine
|Feast and Famine
|45
|45
|15000
|15000 gold
|Heal yourself or poison enemy
|Heal yourself or poison enemy
|Increases player size until you log off or die*
|Increases player size until you log off or die*
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|War and Peace
|War and Peace
|70
|70
|15000
|15000 gold
|Heal self or burn enemy
|Heal self or burn enemy
|Unknown
|Unknown
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|Dragon Dagger (P++)
|Dragon Dagger (P++)
|22
|22
|15000
|15000 gold
|Every attack adds 12 poison to enemy
|Every attack adds 12 poison to enemy
|Special right+click ability that deals several rapid hits
|Special right+click ability that deals several rapid hits
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|Gram
|Gram
|70
|70
|25000 -15 alignment and curse**
|25000 gold -15 alignment and curse**
|Same attack speed as basic swords
|Same attack speed as basic swords
|Critical hit that deals massive damage
|Critical hit that deals massive damage

Revision as of 22:24, 12 December 2019

Legendary Weapons

The only Legendary weapons in the game at the moment are swords, tailored toward the melee class.

There are currently 7 Legendary swords all with varying affects. They are 'Fire and Ice', 'Body and Mind', 'Light and Shadow', 'Feast and Famine', 'War and Peace', 'Draggon Dagger (p++)', and 'Gram'. All of the Legendary swords have a ~1.3 attack speed (attacks per second), compared to that of the basic swords that have a ~4 attack speed. The Legendary swords compensate for this by having higher damage and special effects. All Legendaries are rarely found on Golden Pedestals on floor 3 and below.

Most Legendary swords have a special effect which randomly activates on hitting an enemy, and a "ultimate" ability that rarely activates on hitting an enemy.

Name Damage Cost Effect Ultimate
Fire and Ice 60 15000 Burns or freezes enemy Critical hit that deals massive damage
Body and Mind 40 15000 gold Heals mana or hp Increases maximum hp or mana (until death)
Light and Shadow 55 15000 gold Heal yourself or blind enemy Massive self heal and critical hit to enemy
Feast and Famine 45 15000 gold Heal yourself or poison enemy Increases player size until you log off or die*
War and Peace 70 15000 gold Heal self or burn enemy Unknown
Dragon Dagger (P++) 22 15000 gold Every attack adds 12 poison to enemy Special right+click ability that deals several rapid hits
Gram 70 25000 gold -15 alignment and curse** Same attack speed as basic swords Critical hit that deals massive damage

*Increased player size increases player damage, damage resistance, speed, reach and projectile size.

**The curse takes up an inventory slot and lowers max hp by 350

Gram is obtained from floating book, rather than a gold pedestal. Upon buying the Gram it is soulbound and can't be dropped or traded, and it dissapears on death.

Other Legendaries

  • Firework Launcher
-Shoots Harmless rockets that explode into various colors and sizes. Costs 25 mana per rocket shot
-Costs 12000 gold
  • Tricorder
-Scans players or items to show stats
-Scanning a player shows the player's current inventory, as well as thier BL_ID and current %HP
-Scanning a weapon will show that weapon's damage
-Costs 11000 gold
  • Archangel's Staff
-60% cost reduction on Light Spells
-Special ability:Creates a barrier in front of the player for about 1 second. Unsure what this does
-Cost Unknown