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=='''Crowning'''==
=='''Crowning'''==
Crowns provide a strong passive effect at the cost of initial piety and piety drain. (/pray crowning) Crowns also take up one of the player's inventory slots, and are soulbound.
Crowns provide a strong passive effect at the cost of initial piety and piety drain. (/pray crowning) Crowns also take up one of the player's inventory slots.


<span style="color:blue";>Lawful</span>: Crown of Protection: Provides a 100HP shield that refreshes every 5 seconds. The shield is unaffected by armor. This crown drains the player's piety at a rate of 0.03 piety/second. Initial piety cost is ~6200, but will only consume 6000.
<span style="color:blue";>Lawful</span>: Crown of Protection: Provides a 100HP shield that refreshes every 5 seconds. The shield is unaffected by armor. This crown drains the player's piety at a rate of 0.03 piety/second. Initial piety cost is ~6200, but will only consume 6000.
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<span style="color:magenta";>Chaotic</span>: Crown of Storms: Spawns an electric projectile, on kill, and will attempt to hit another nearby enemy. There is a rare chance for any of your attacks to summon a lightning strike. This crown drains the player's piety at a rate of 0.01 piety/second. Initial piety cost is ~2200, but will only consume 2000.
<span style="color:magenta";>Chaotic</span>: Crown of Storms: Spawns an electric projectile, on kill, and will attempt to hit another nearby enemy. There is a rare chance for any of your attacks to summon a lightning strike. This crown drains the player's piety at a rate of 0.01 piety/second. Initial piety cost is ~2200, but will only consume 2000.
Crowns disappear if the player's piety drains to 0. Crowns may also disappear on death.
Players may only possess one crown at a time.


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