Melee: Difference between revisions

From Age of Dungeons Wiki
(Commented out content regarding weapon variants (reskins). Removed mention of the HK armour. Minor grammatical fixes.)
(fixed mithril LS, SS prices)
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|Shortsword
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|18
|style="text-align:right;"|5000
|style="text-align:right;"|5100
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|Battleaxe
|Battleaxe
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|Longsword
|Longsword
|20
|20
|style="text-align:right;"|5500
|style="text-align:right;"|5300
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|rowspan="4"|'''Adamantite''*'''''  
|rowspan="4"|'''Adamantite''*'''''  

Revision as of 07:21, 18 November 2021

Melee

Melee1.png

There are five melee weapon tiers. Each scaling in strength, from weakest to strongest, there is Bronze, Iron, Steel, Mithril, and Adamantite.


All basic melee types and tiers can be purchased in town (except adamantite and mithril), they also all have the same reach and attack speed. But each has different damage...

Tier Type Damage Gold Cost
Bronze Dagger 5 1
Shortsword 6 60
Battleaxe 7 120
Longsword 8 200
Iron Dagger 9 300
Shortsword 10 450
Battleaxe 11 650
Longsword 12 800
Steel Dagger 13 1200
Shortsword 14 1500
Battleaxe 15 1800
Longsword 16 2200
Mithril* Dagger 17 4200
Shortsword 18 5100
Battleaxe 19 5200
Longsword 20 5300
Adamantite* Dagger 21 ~9000
Shortsword 22 ~10000
Battleaxe 23 ~11000
Longsword 24 ~12000

*Mithril and Adamantite isn't purchasable in town and is a rare drop from bosses/minibosses or shops on lower floors.

After the 1.2 update was released, all of the melees were reworked to have special abilities when used in conjunction with melee-type armour alongside having unique characteristics. These abilities do not tap into the player's "special attack energy".

Dagger - Has the highest DPS and equip time, but lacks range.

- Shoots 3 daggers. Damage is based on material tier.

Shortsword - still remains the same but has equip animation which lasts for ~1.5 seconds

- Hold out a shield which will block all incoming projectiles.

Battleaxe - Has a two swing combo that can push back enemies alongside hitting multiple targets at once.

- No special ability

Longsword - Has the longest equip time but also has the largest range.

- No special ability

Additionally, there are Legendary Swords.

Melee Armor

Can be bought at spawn from the armor shop. As well as Tier 2 armor (Cuircass) is an uncommon drop from Bosses.

MeleeArmor.png
Name Gold Cost Positives Negatives
Leather Armor 500 Decreases damage taken by 15% Lowers Mana Regen by 20%

Lowers Spell Damage by 20%

Chainmail Armor (Cuircass now) 1000 Decreases damage taken by 6+30% Lowers Mana Regen by 20%

Can't cast spells

Plate Armor 7000 Decreases damage taken by 10+40% Lowers Mana Regen by 30%

Can't cast spells

Heavy Plate Armor 20000 Decreases damage taken by 20+50% Lowers Mana Regen by 50%

Can't cast spells