Monsters: Difference between revisions
(Floor 1 information added + hidden health value calculation for every enemy/miniboss) |
(→Floor 6: Fill in attack damage info) |
||
(39 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
There are a variety of different common enemies that can be encountered, some floor specific, some reoccurring. As the player dives further into the dungeon, more enemies will spawn in each room. | |||
==Floor 1== | ==Floor 1== | ||
There are a total of 6 enemies that can spawn on floor 1 | This floor is home to the Troll Boss. There are a total of 6 enemies, not including the bunny, that can spawn on floor 1. | ||
{|class="wikitable" | {|class="wikitable" | ||
Line 23: | Line 9: | ||
|'''Health''' | |'''Health''' | ||
|'''Armor''' | |'''Armor''' | ||
|'''Spawn Weight''' | |||
|'''Spawn Weight [Forest]''' | |||
|'''Notes''' | |||
|- | |- | ||
|Bandit | |Bandit | ||
| | |15 (ranged) 6 (melee) | ||
|30-45 HP | |30-45 HP | ||
|None | |None | ||
|10 | |||
|60 | |||
| | |||
|- | |- | ||
|Bug | |Bug | ||
| | |15 | ||
|12-16 HP | |12-16 HP | ||
|None | |None | ||
|30 | |||
|15 | |||
| | |||
|- | |- | ||
|Big Bug | |Big Bug | ||
| | |30 | ||
|12-20 HP | |12-20 HP | ||
|None | |None | ||
|20 | |||
|10 | |||
| | |||
|- | |- | ||
|Guard Bug | |Guard Bug | ||
| | |10 | ||
|14-26 HP | |14-26 HP | ||
|25% + 5 | |25% + 5 | ||
|20 | |||
|10 | |||
| | |||
|- | |- | ||
|Cicada | |Cicada | ||
| | |15 | ||
|16-24 HP | |16-24 HP | ||
|None | |None | ||
|20 | |||
|10 | |||
| | |||
|- | |- | ||
|Goblin | |Goblin | ||
| | |15 (contact), 40 (weapon strike) | ||
|30-45 HP | |30-45 HP | ||
|None | |None | ||
|1 | |||
|5 | |||
| | |||
|- | |||
|Bunny | |||
|0 | |||
|5-15 HP | |||
|None | |||
|5 | |||
|2 | |||
|Drops a food item on death instead of gold. | |||
|} | |} | ||
<gallery mode="packed-hover"> | <gallery mode="packed-hover" heights="180px"> | ||
File:Armorbug.png|Guard Bug | File:Armorbug.png|Guard Bug | ||
File:Bandit.png|Bandit | File:Bandit.png|Bandit | ||
Line 63: | Line 78: | ||
File:Heavybug.png|Big Bug | File:Heavybug.png|Big Bug | ||
</gallery> | </gallery> | ||
==Floor 2== | |||
This floor is home to the Spider Boss. There are a total of 6 enemies that can spawn on floor 2. | |||
{|class="wikitable" | |||
|'''Enemy''' | |||
|'''Attack Damage''' | |||
|'''Health''' | |||
|'''Armor''' | |||
|'''Spawn Weight''' | |||
|'''Notes''' | |||
|- | |||
|Bug | |||
|15 | |||
|24-32 HP | |||
|None | |||
|10 | |||
| | |||
|- | |||
|Big Bug | |||
|30 | |||
|24-40 HP | |||
|None | |||
|30 | |||
| | |||
|- | |||
|Cicada | |||
|11 | |||
|32-48 HP | |||
|None | |||
|10 | |||
| | |||
|- | |||
|Guard Bug | |||
|10 | |||
|28-52 HP | |||
|25% + 5 | |||
|20 | |||
| | |||
|- | |||
|Goblin | |||
|5 (contact), 40 (weapon strike) | |||
|45-60 HP | |||
|None | |||
|10 | |||
| | |||
|- | |||
|Bug Spitter | |||
|20 | |||
|40-64 HP | |||
|None | |||
|20 | |||
|Applies 2 stacks of poison on hit. | |||
|- | |||
|Skeleton Mage | |||
|Varies | |||
|110-120 HP | |||
|None, or -10% | |||
|2 | |||
|Resistant to fire. | |||
|} | |||
<gallery mode="packed-hover" heights="180px"> | |||
File:Bug2.png|Bug | |||
File:Armorbug2.png|Guard Bug | |||
File:Cicada2.png|Cicada | |||
File:Goblin2.png|Goblin | |||
File:Heavybug2.png|Big Bug | |||
File:Spitterbug.png|Bug Spitter | |||
</gallery> | |||
''Rumor has it, the reason there are no human enemies is because the spider boss ate them all.'' | |||
==Floor 3== | |||
This floor is home to the Cursed Knight. There are a total of 7 enemies on floor 3. | |||
{|class="wikitable" | |||
|'''Enemy''' | |||
|'''Attack Damage''' | |||
|'''Health''' | |||
|'''Armor''' | |||
|'''Spawn Weight''' | |||
|'''Spawn Weight [Vines]''' | |||
|'''Notes''' | |||
|- | |||
|Big Bug | |||
|30 | |||
|36-60 HP | |||
|None | |||
|10 | |||
|10 | |||
| | |||
|- | |||
|Guard Bug | |||
|10 | |||
|42-78 HP | |||
|25% + 5 | |||
|10 | |||
|10 | |||
| | |||
|- | |||
|Goblin | |||
|5 (contact), 40 (weapon strike) | |||
|60-75 HP | |||
|None | |||
|20 | |||
|5 | |||
| | |||
|- | |||
|Bug Spitter | |||
|20 | |||
|60-96 HP | |||
|None | |||
|20 | |||
|80 | |||
|Applies 3 stacks of poison on hit. | |||
|- | |||
|Outlaw | |||
|10 (melee), 20 (ranged) | |||
|90-110 HP | |||
|None | |||
|10 | |||
|2 | |||
| | |||
|- | |||
|Shark | |||
|30 | |||
|70-110 HP | |||
|None | |||
|0 | |||
|0 | |||
|Helpless when out of the water | |||
|- | |||
|Skeleton Mage | |||
|Varies | |||
|150-160 HP | |||
|None, or -10%, or -20% | |||
|5 | |||
|0 | |||
|Resistant to fire. | |||
|} | |||
<gallery mode="packed-hover" heights="180px"> | |||
File:Armorbug3.png|Guard Bug | |||
File:Goblin3.png|Goblin | |||
File:Heavybug3.png|Big Bug | |||
File:Spitterbug2.png|Bug Spitter | |||
File:Outlaw.png|Outlaw | |||
<--File:Shark.png|Shark--> | |||
</gallery> | |||
==Floor 4== | |||
This floor is home to the Excavator. There are a total of 8 enemies that spawn on floor 4. | |||
{|class="wikitable" | |||
|'''Enemy''' | |||
|'''Attack Damage''' | |||
|'''Health''' | |||
|'''Armor''' | |||
|'''Spawn Weight''' | |||
|'''Notes''' | |||
|- | |||
|Big Bug | |||
|40 | |||
|48-80 HP | |||
|None | |||
|10 | |||
| | |||
|- | |||
|Goblin | |||
|5 (contact), 40 (weapon strike) | |||
|75-90 HP | |||
|None | |||
|20 | |||
| | |||
|- | |||
|Bug Spitter | |||
|21 | |||
|80-128 HP | |||
|None | |||
|10 | |||
|Applies 4 stacks of poison on hit. | |||
|- | |||
|Armored Goblin | |||
|5 (contact), 40 (weapon strike) | |||
|75-90 HP | |||
|35% + 12 | |||
|10 | |||
| | |||
|- | |||
|Mite Spitter | |||
|10 (contact), 21 (ranged) | |||
|56-80 HP | |||
|None | |||
|10 | |||
|Applies 4 stacks of poison on ranged attack hit. | |||
|- | |||
|Robber | |||
|16 (melee), 25 (ranged) | |||
|110-130 HP | |||
|None | |||
|20 | |||
| | |||
|- | |||
|Robber Deadeye | |||
|13 (melee), 25 (ranged) | |||
|110-130 HP | |||
|None | |||
|10 | |||
|Leads ranged attacks. | |||
|- | |||
|Skeleton Mage | |||
|Varies | |||
|190-200 HP | |||
|None, or -10%, or -20% | |||
|10 | |||
|Resistant to fire. | |||
|- | |||
|Fire Lizard | |||
|Varies | |||
|110-130 HP | |||
|None, or 20% + 10 | |||
|50 | |||
|Continuous stream of very short burning effects. | |||
|} | |||
<gallery mode="packed-hover" heights="180px"> | |||
File:Goblin4.png|Goblin | |||
File:Heavybug4.png|Big Bug | |||
File:Spitterbug3.png|Bug Spitter | |||
File:Mite_spitter.png|Mite Spitter | |||
File:armorgoblin.png|Armor Goblin | |||
File:Robber.png|Robber | |||
File:Robber Deadeye.png|Robber Deadeye | |||
File:SkeletonMage1.png|Skeleton Apprentice | |||
File:SkeletonMage2.png|Skeleton Mage | |||
</gallery> | |||
''Blue wasps can spawn on this floor, but only in wasp swarm rooms. Their hp can range from 13-20 HP.'' | |||
==Floor 5== | |||
This floor is home to the Frost Fire Mage (Oathbreaker when FFM is out of commission). There are a total of 6 enemies that spawn on floor 5. | |||
{|class="wikitable" | |||
|'''Enemy''' | |||
|'''Attack Damage''' | |||
|'''Health''' | |||
|'''Armor''' | |||
|'''Spawn Weight''' | |||
|'''Notes''' | |||
|- | |||
|Guard Bug | |||
|10 | |||
|70-130 HP | |||
|25% + 5 | |||
|10 | |||
| | |||
|- | |||
|Armored Goblin | |||
|5 (contact), 80 (weapon strike) | |||
|90-105 HP | |||
|35% + 12 | |||
|20 | |||
| | |||
|- | |||
|Mite Spitter | |||
|10 (contact), 21 (ranged) | |||
|70-100 HP | |||
|None | |||
|10 | |||
|Applies 5 stacks of poison on ranged attack hit. | |||
|- | |||
|Blue Wasp | |||
|20 | |||
|16-25 HP | |||
|None | |||
|20 | |||
| | |||
|- | |||
|Skeleton Mage | |||
|Varies | |||
|230-240 HP | |||
| -10%, or -20% | |||
|20 | |||
|Resistant to fire. | |||
|- | |||
|Rōnin | |||
|120 (dash crit), 40-50 (normal strikes) | |||
|260-310 HP | |||
|None | |||
|7 | |||
|Reflects projectiles while dashing. | |||
|} | |||
<gallery mode="packed-hover" heights="180px"> | |||
File:Armorbug4.png|Guard Bug | |||
File:Mite_spitter2.png|Mite Spitter | |||
File:armorgoblin2.png|Armor Goblin | |||
File:wasp.png|Blue Wasp | |||
</gallery> | |||
==Floor 6== | |||
This floor is home to <!-- t̶̨̜̯͇̤͍̪̰̭̫͕͍̫̝̓͊̑́̈́́̿̋̏̎̔̈̋̔͘̚͝h̵̨̢̝̣̺͚͇̼͈̺̦̭̻̭͒͗̇͘͜͜͠ę̵̼̳̫̜͍̩̣͓̘̟͌̋͆͂͆͑̊̌̈́͌͠͝͠ ̵̘̱̣̰̖͍͉̤̮̰͈͓̰̉̃͠͝ͅͅÄ̴̛̝́̑̍̈́͆͠b̸̡̮̭͖̮̜̜̦̘̹͉͓͙̤̓̌̅ͅy̵̨͔̙̘̲̲͔̺͚̖͍̫͂͌̃̄̓͗̅̾̎̾̈́͘͝ͅs̵͇̿͒̆̌͒̇͗͛̇͒̀̌̀͑̈͘s̶͙̙͚̪̳̺̗̉̈́̈́̾̆̈́̚͜͠͝?̵̡̨̻͎̖͕̍̓͗́̓͝?̴̙͉̤͍̈́̈́͒̉̆̌̀͋̄͗̒̔̎͝͠͠?̵̡̱͚͓̟̣͑̐͊̚͜͠ͅ?̷̲̫͖͇̺̥͎͎͙̝̇͑͑̇̓͗̀̎̈́͝ -->nothing. There are a total of 7 enemies on floor 6. | |||
{|class="wikitable" | |||
|'''Enemy''' | |||
|'''Attack Damage''' | |||
|'''Health''' | |||
|'''Armor''' | |||
|'''Spawn Weight''' | |||
|'''Notes''' | |||
|- | |||
|Armored Goblin | |||
|5 (contact), 80 (weapon strike) | |||
|105-120 HP | |||
|35% + 12 | |||
|10 | |||
| | |||
|- | |||
|Mite Spitter | |||
|10 (contact), 24 (ranged) | |||
|120-192 HP | |||
|None | |||
|10 | |||
|Applies 6 stacks of poison on ranged attack hit. | |||
|- | |||
|Cultist | |||
|21 (melee), 70 (ranged) | |||
|180-190 HP | |||
|None | |||
|10 | |||
| | |||
|- | |||
|Blue Wasp | |||
|20 | |||
|20-30 HP | |||
|None | |||
|10 | |||
| | |||
|- | |||
|Jumping Mite | |||
|24 | |||
|48-72 HP | |||
|None | |||
|10 | |||
|Applies 6 stacks of poison on hit. | |||
|- | |||
|Skeleton Mage | |||
|Varies | |||
|270-280 HP | |||
| -20%, or -40% | |||
|20 | |||
|Resistant to fire. | |||
|- | |||
|Rōnin | |||
|20 (dash crit), 40-50 (normal strikes) | |||
|305-355 HP | |||
|None | |||
|8 | |||
|Reflects projectiles while dashing. | |||
|} | |||
<gallery mode="packed-hover" heights="180px"> | |||
File:Mite_spitter3.png|Mite Spitter | |||
File:armorgoblin3.png|Armor Goblin | |||
File:wasp2.png|Blue Wasp | |||
File:Cultist.png|Cultist | |||
File:Jumping mite.png|Jumping Mite | |||
File:Ronin.png|Rōnin | |||
</gallery> | |||
==Misc/Removed Enemies== | |||
{|class="wikitable" | |||
|'''Enemy''' | |||
|'''Attack Damage''' | |||
|'''Health''' | |||
|'''Armor''' | |||
|'''Notes''' | |||
|- | |||
|Mite | |||
|??? | |||
|??? HP | |||
|None | |||
|Only spawns in the spider boss room. | |||
|- | |||
|Guard Mite | |||
|??? | |||
|??? HP | |||
|None | |||
|An enemy from v1.1 that would spawn on floors 5 and 6. Cannot be found in the dungeon. | |||
|- | |||
|Dummy | |||
|0 | |||
|10000 HP | |||
|None | |||
|Can only be spawned in via command | |||
|- | |||
|Hitman | |||
|??? | |||
|140-160 HP | |||
|35% + 5 | |||
|v1.2.4 Replaced by the Ronin. | |||
|} | |||
<gallery mode="packed-hover" heights="180px"> | |||
File:dummy (misc).png|Dummy | |||
File:Guard_mite_(removed).png|Guard Mite | |||
File:Mite.png|Mite | |||
File:hitman.png|Hitman | |||
</gallery> | |||
==Health Range Formulas== | |||
<spoiler> | |||
Bandit: getrandom(10,25) + (%level * 20) <br> | |||
outlaw: getrandom(30,50) + (%level * 20) <br> | |||
robber: getrandom(30,50) + (%level * 20) <br> | |||
robber deadeye: getrandom(30,50) + (%level * 20) <br> | |||
hitman: getrandom(40,60) + (%level * 20) <br> | |||
cultist: getrandom(60,70) + (%level * 20) <br> | |||
goblin: getrandom(15,30) + (%level * 15) <br> | |||
armored goblin: getrandom(15,30) + (%level * 15) <br> | |||
bug: (%level / 2.5) * getrandom(30,40) <br> | |||
big bug: (%level / 2.5) * getrandom(30,50) <br> | |||
armored bug: (%level / 2.5) * getrandom(35,65) <br> | |||
bug spitter: (%level / 2.5) * getrandom (50,80) <br> | |||
cicada: (%level / 2.5) * getrandom(40,60) <br> | |||
mite spitter: (%level / 2.5) * getrandom(35,50) <br> | |||
wasp (%level / 3) * getrandom(10,15) <br> | |||
jumping mite: (%level / 2.5) * getrandom(20,30) <br> | |||
guard mite: (%level / 2.5) * getrandom(40,50) | |||
</spoiler> | |||
<!-- | <!-- | ||
==Floor 7 The Flooded Temple== | |||
This floor is home to Jerry McLarry. The most nightmare fueling enemies dwell here. Nobody has yet successfully explored this floor and survived, be the first? | |||
health values: | health values: | ||
Bandit: getrandom(10,25) + (%level * 20) | Bandit: getrandom(10,25) + (%level * 20) |
Latest revision as of 06:48, 2 November 2024
There are a variety of different common enemies that can be encountered, some floor specific, some reoccurring. As the player dives further into the dungeon, more enemies will spawn in each room.
Floor 1[edit]
This floor is home to the Troll Boss. There are a total of 6 enemies, not including the bunny, that can spawn on floor 1.
Enemy | Attack Damage | Health | Armor | Spawn Weight | Spawn Weight [Forest] | Notes |
Bandit | 15 (ranged) 6 (melee) | 30-45 HP | None | 10 | 60 | |
Bug | 15 | 12-16 HP | None | 30 | 15 | |
Big Bug | 30 | 12-20 HP | None | 20 | 10 | |
Guard Bug | 10 | 14-26 HP | 25% + 5 | 20 | 10 | |
Cicada | 15 | 16-24 HP | None | 20 | 10 | |
Goblin | 15 (contact), 40 (weapon strike) | 30-45 HP | None | 1 | 5 | |
Bunny | 0 | 5-15 HP | None | 5 | 2 | Drops a food item on death instead of gold. |
Floor 2[edit]
This floor is home to the Spider Boss. There are a total of 6 enemies that can spawn on floor 2.
Enemy | Attack Damage | Health | Armor | Spawn Weight | Notes |
Bug | 15 | 24-32 HP | None | 10 | |
Big Bug | 30 | 24-40 HP | None | 30 | |
Cicada | 11 | 32-48 HP | None | 10 | |
Guard Bug | 10 | 28-52 HP | 25% + 5 | 20 | |
Goblin | 5 (contact), 40 (weapon strike) | 45-60 HP | None | 10 | |
Bug Spitter | 20 | 40-64 HP | None | 20 | Applies 2 stacks of poison on hit. |
Skeleton Mage | Varies | 110-120 HP | None, or -10% | 2 | Resistant to fire. |
Rumor has it, the reason there are no human enemies is because the spider boss ate them all.
Floor 3[edit]
This floor is home to the Cursed Knight. There are a total of 7 enemies on floor 3.
Enemy | Attack Damage | Health | Armor | Spawn Weight | Spawn Weight [Vines] | Notes |
Big Bug | 30 | 36-60 HP | None | 10 | 10 | |
Guard Bug | 10 | 42-78 HP | 25% + 5 | 10 | 10 | |
Goblin | 5 (contact), 40 (weapon strike) | 60-75 HP | None | 20 | 5 | |
Bug Spitter | 20 | 60-96 HP | None | 20 | 80 | Applies 3 stacks of poison on hit. |
Outlaw | 10 (melee), 20 (ranged) | 90-110 HP | None | 10 | 2 | |
Shark | 30 | 70-110 HP | None | 0 | 0 | Helpless when out of the water |
Skeleton Mage | Varies | 150-160 HP | None, or -10%, or -20% | 5 | 0 | Resistant to fire. |
Floor 4[edit]
This floor is home to the Excavator. There are a total of 8 enemies that spawn on floor 4.
Enemy | Attack Damage | Health | Armor | Spawn Weight | Notes |
Big Bug | 40 | 48-80 HP | None | 10 | |
Goblin | 5 (contact), 40 (weapon strike) | 75-90 HP | None | 20 | |
Bug Spitter | 21 | 80-128 HP | None | 10 | Applies 4 stacks of poison on hit. |
Armored Goblin | 5 (contact), 40 (weapon strike) | 75-90 HP | 35% + 12 | 10 | |
Mite Spitter | 10 (contact), 21 (ranged) | 56-80 HP | None | 10 | Applies 4 stacks of poison on ranged attack hit. |
Robber | 16 (melee), 25 (ranged) | 110-130 HP | None | 20 | |
Robber Deadeye | 13 (melee), 25 (ranged) | 110-130 HP | None | 10 | Leads ranged attacks. |
Skeleton Mage | Varies | 190-200 HP | None, or -10%, or -20% | 10 | Resistant to fire. |
Fire Lizard | Varies | 110-130 HP | None, or 20% + 10 | 50 | Continuous stream of very short burning effects. |
Blue wasps can spawn on this floor, but only in wasp swarm rooms. Their hp can range from 13-20 HP.
Floor 5[edit]
This floor is home to the Frost Fire Mage (Oathbreaker when FFM is out of commission). There are a total of 6 enemies that spawn on floor 5.
Enemy | Attack Damage | Health | Armor | Spawn Weight | Notes |
Guard Bug | 10 | 70-130 HP | 25% + 5 | 10 | |
Armored Goblin | 5 (contact), 80 (weapon strike) | 90-105 HP | 35% + 12 | 20 | |
Mite Spitter | 10 (contact), 21 (ranged) | 70-100 HP | None | 10 | Applies 5 stacks of poison on ranged attack hit. |
Blue Wasp | 20 | 16-25 HP | None | 20 | |
Skeleton Mage | Varies | 230-240 HP | -10%, or -20% | 20 | Resistant to fire. |
Rōnin | 120 (dash crit), 40-50 (normal strikes) | 260-310 HP | None | 7 | Reflects projectiles while dashing. |
Floor 6[edit]
This floor is home to nothing. There are a total of 7 enemies on floor 6.
Enemy | Attack Damage | Health | Armor | Spawn Weight | Notes |
Armored Goblin | 5 (contact), 80 (weapon strike) | 105-120 HP | 35% + 12 | 10 | |
Mite Spitter | 10 (contact), 24 (ranged) | 120-192 HP | None | 10 | Applies 6 stacks of poison on ranged attack hit. |
Cultist | 21 (melee), 70 (ranged) | 180-190 HP | None | 10 | |
Blue Wasp | 20 | 20-30 HP | None | 10 | |
Jumping Mite | 24 | 48-72 HP | None | 10 | Applies 6 stacks of poison on hit. |
Skeleton Mage | Varies | 270-280 HP | -20%, or -40% | 20 | Resistant to fire. |
Rōnin | 20 (dash crit), 40-50 (normal strikes) | 305-355 HP | None | 8 | Reflects projectiles while dashing. |
Misc/Removed Enemies[edit]
Enemy | Attack Damage | Health | Armor | Notes |
Mite | ??? | ??? HP | None | Only spawns in the spider boss room. |
Guard Mite | ??? | ??? HP | None | An enemy from v1.1 that would spawn on floors 5 and 6. Cannot be found in the dungeon. |
Dummy | 0 | 10000 HP | None | Can only be spawned in via command |
Hitman | ??? | 140-160 HP | 35% + 5 | v1.2.4 Replaced by the Ronin. |
Health Range Formulas[edit]