Monsters: Difference between revisions
m (→Floor 4:  Fire lizard spawn weight was incorrect)  | 
				 (→Floor 3:  Fill in shark info, remove flooded temple spawn info as it is rather useless)  | 
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|'''Spawn Weight'''  | |'''Spawn Weight'''  | ||
|'''Spawn Weight [Vines]'''  | |'''Spawn Weight [Vines]'''  | ||
|'''Notes'''  | |'''Notes'''  | ||
|-  | |-  | ||
| Line 169: | Line 168: | ||
|10  | |10  | ||
|10  | |10  | ||
|  | |  | ||
|-  | |-  | ||
| Line 178: | Line 176: | ||
|10  | |10  | ||
|10  | |10  | ||
|  | |  | ||
|-  | |-  | ||
| Line 187: | Line 184: | ||
|20  | |20  | ||
|5  | |5  | ||
|  | |  | ||
|-  | |-  | ||
| Line 196: | Line 192: | ||
|20  | |20  | ||
|80  | |80  | ||
|Applies 3 stacks of poison on hit.  | |Applies 3 stacks of poison on hit.  | ||
|-  | |-  | ||
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|10  | |10  | ||
|2  | |2  | ||
|  | |  | ||
|-  | |-  | ||
|Shark  | |Shark  | ||
|  | |30  | ||
|  | |70-110 HP  | ||
|  | |None  | ||
|0  | |0  | ||
|0  | |0  | ||
|  | |Helpless when out of the water  | ||
|-  | |-  | ||
|Skeleton Mage  | |Skeleton Mage  | ||
| Line 222: | Line 215: | ||
|None, or -10%, or -20%  | |None, or -10%, or -20%  | ||
|5  | |5  | ||
|0  | |0  | ||
|Resistant to fire.  | |Resistant to fire.  | ||
Revision as of 06:14, 2 November 2024
There are a variety of different common enemies that can be encountered, some floor specific, some reoccurring. As the player dives further into the dungeon, more enemies will spawn in each room.
Floor 1
This floor is home to the Troll Boss. There are a total of 6 enemies, not including the bunny, that can spawn on floor 1.
| Enemy | Attack Damage | Health | Armor | Spawn Weight | Spawn Weight [Forest] | Notes | 
| Bandit | 15 (ranged) 6 (melee) | 30-45 HP | None | 10 | 60 | |
| Bug | 15 | 12-16 HP | None | 30 | 15 | |
| Big Bug | 30 | 12-20 HP | None | 20 | 10 | |
| Guard Bug | 10 | 14-26 HP | 25% + 5 | 20 | 10 | |
| Cicada | 15 | 16-24 HP | None | 20 | 10 | |
| Goblin | 15 (contact), 40 (weapon strike) | 30-45 HP | None | 1 | 5 | |
| Bunny | 0 | 5-15 HP | None | 5 | 2 | Drops a food item on death instead of gold. | 
Floor 2
This floor is home to the Spider Boss. There are a total of 6 enemies that can spawn on floor 2.
| Enemy | Attack Damage | Health | Armor | Spawn Weight | Notes | 
| Bug | 15 | 24-32 HP | None | 10 | |
| Big Bug | 30 | 24-40 HP | None | 30 | |
| Cicada | 11 | 32-48 HP | None | 10 | |
| Guard Bug | 10 | 28-52 HP | 25% + 5 | 20 | |
| Goblin | 5 (contact), 40 (weapon strike) | 45-60 HP | None | 10 | |
| Bug Spitter | 20 | 40-64 HP | None | 20 | Applies 2 stacks of poison on hit. | 
| Skeleton Mage | Varies | 110-120 HP | None, or -10% | 2 | Resistant to fire. | 
Rumor has it, the reason there are no human enemies is because the spider boss ate them all.
Floor 3
This floor is home to the Cursed Knight. There are a total of 7 enemies on floor 3.
| Enemy | Attack Damage | Health | Armor | Spawn Weight | Spawn Weight [Vines] | Notes | 
| Big Bug | 30 | 36-60 HP | None | 10 | 10 | |
| Guard Bug | 10 | 42-78 HP | 25% + 5 | 10 | 10 | |
| Goblin | 5 (contact), 40 (weapon strike) | 60-75 HP | None | 20 | 5 | |
| Bug Spitter | 20 | 60-96 HP | None | 20 | 80 | Applies 3 stacks of poison on hit. | 
| Outlaw | 10 (melee), 20 (ranged) | 90-110 HP | None | 10 | 2 | |
| Shark | 30 | 70-110 HP | None | 0 | 0 | Helpless when out of the water | 
| Skeleton Mage | Varies | 150-160 HP | None, or -10%, or -20% | 5 | 0 | Resistant to fire. | 
Floor 4
This floor is home to the Excavator. There are a total of 8 enemies that spawn on floor 4.
| Enemy | Attack Damage | Health | Armor | Spawn Weight | Notes | 
| Big Bug | ??? | 48-80 HP | None | 10 | |
| Goblin | ??? | 75-90 HP | None | 20 | |
| Bug Spitter | 21 | 80-128 HP | None | 10 | Applies 4 stacks of poison on hit. | 
| Armored Goblin | ??? | 75-90 HP | 35% + 12 | 10 | |
| Mite Spitter | 21 | 56-80 HP | None | 10 | Applies 4 stacks of poison on hit. | 
| Robber | ??? | 110-130 HP | None | 20 | |
| Robber Deadeye | ??? | 110-130 HP | None | 10 | Leads attacks. | 
| Skeleton Mage | Varies | 190-200 HP | None, or -10%, or -20% | 10 | Resistant to fire. | 
| Fire Lizard | Varies | 110-130 HP | None, or 20% + 10 | 50 | Continuous stream of very short burning effects. | 
Blue wasps can spawn on this floor, but only in wasp swarm rooms. Their hp can range from 13-20 HP.
Floor 5
This floor is home to the Frost Fire Mage (Oathbreaker when FFM is out of commission). There are a total of 6 enemies that spawn on floor 5.
| Enemy | Attack Damage | Health | Armor | Spawn Weight | Notes | 
| Guard Bug | ??? | 70-130 HP | 25% + 5 | 10 | |
| Armored Goblin | ??? | 90-105 HP | 35% + 12 | 20 | |
| Mite Spitter | 21 | 70-100 HP | None | 10 | Applies 5 stacks of poison on hit. | 
| Blue Wasp | ??? | 16-25 HP | None | 20 | |
| Skeleton Mage | Varies | 230-240 HP | -10%, or -20% | 20 | Resistant to fire. | 
| Rōnin | ??? | 260-310 HP | None | 7 | Reflects projectiles while dashing. | 
Floor 6
This floor is home to nothing. There are a total of 7 enemies on floor 6.
| Enemy | Attack Damage | Health | Armor | Spawn Weight | Notes | 
| Armored Goblin | ??? | 105-120 HP | 35% + 12 | 10 | |
| Mite Spitter | 24 | 120-192 HP | None | 10 | Applies 6 stacks of poison on hit. | 
| Cultist | ??? | 180-190 HP | None | 10 | |
| Blue Wasp | ??? | 20-30 HP | None | 10 | |
| Jumping Mite | 24 | 48-72 HP | None | 10 | Applies 6 stacks of poison on hit. | 
| Skeleton Mage | Varies | 270-280 HP | -20%, or -40% | 20 | Resistant to fire. | 
| Rōnin | ??? | 305-355 HP | None | 8 | Reflects projectiles while dashing. | 
Misc/Removed Enemies
| Enemy | Attack Damage | Health | Armor | Notes | 
| Mite | ??? | ??? HP | None | Only spawns in the spider boss room. | 
| Guard Mite | ??? | ??? HP | None | An enemy from v1.1 that would spawn on floors 5 and 6. Cannot be found in the dungeon. | 
| Dummy | 0 | 10000 HP | None | Can only be spawned in via command | 
| Hitman | ??? | 140-160 HP | 35% + 5 | v1.2.4 Replaced by the Ronin. | 
Health Range Formulas

