https://dungeons.block.land/wiki/api.php?action=feedcontributions&user=Drynium&feedformat=atomAge of Dungeons Wiki - User contributions [en]2024-03-29T06:22:45ZUser contributionsMediaWiki 1.38.4https://dungeons.block.land/wiki/index.php?title=Legendaries&diff=208Legendaries2019-12-14T19:18:19Z<p>Drynium: /* Legendary Weapons */</p>
<hr />
<div>=='''Legendary Weapons'''==<br />
The only Legendary weapons in the game at the moment are swords, tailored toward the melee class.<br />
<br />
There are currently 7 Legendary swords all with varying effects. They are ''''Fire and Ice', 'Body and Mind', 'Light and Shadow', 'Feast and Famine', 'War and Peace', 'Draggon Dagger (p++)', and 'Gram''''. All of the Legendary swords have a ~1.3 attack speed (attacks per second), compared to that of the basic swords that have a ~4 attack speed. The Legendary swords compensate for this by having higher damage and special effects. <br />
'''All Legendaries are rarely found on Golden Pedestals on floor 3 and below.'''<br />
<br />
Most Legendary swords have a special effect which ''randomly'' activates on hitting an enemy, and a "ultimate" ability that rarely activates on hitting an enemy.<br />
[[File:Gram.png|frame|right|Gram]]<br />
{|class="wikitable"<br />
|'''Name'''<br />
|'''Damage'''<br />
|'''Cost'''<br />
|'''Effect'''<br />
|'''Ultimate'''<br />
|-<br />
|Fire and Ice<br />
|60<br />
|15000 gold<br />
|Burns or freezes enemy<br />
|Critical hit that deals massive damage<br />
|-<br />
|Body and Mind<br />
|40<br />
|15000 gold<br />
|Heals mana or hp<br />
|Increases maximum hp or mana (until death)<br />
|-<br />
|Light and Shadow<br />
|55<br />
|15000 gold<br />
|Heal yourself or blind enemy<br />
|Massive self heal and critical hit to enemy<br />
|-<br />
|Feast and Famine<br />
|45<br />
|15000 gold<br />
|Heal yourself or poison enemy<br />
|Increases player size until you log off or die*<br />
|-<br />
|War and Peace<br />
|70<br />
|15000 gold<br />
|Heal self or burn enemy<br />
|Unknown<br />
|-<br />
|Dragon Dagger (P++)<br />
|22<br />
|15000 gold<br />
|Every attack adds 12 poison to enemy<br />
|Special right+click ability that deals several rapid hits<br />
|-<br />
|Gram<br />
|70<br />
|25000 gold -15 alignment and [https://dungeons.block.land/wiki/curses curse]**<br />
|Same attack speed as basic swords<br />
|Critical hit that deals massive damage<br />
|}<br />
''*Increased player size increases player damage, damage resistance, speed, reach and projectile size. '''HOWEVER''', if you grow too much you will get a [https://dungeons.block.land/wiki/Curses curse]!''<br />
<br />
''**The curse takes up an inventory slot and lowers max hp by 350''<br />
<br />
Gram is obtained from a floating book, rather than a gold pedestal. Upon buying the Gram it is soulbound and can't be dropped or traded, and it dissapears on death.<br />
<div><ul> <br />
<li style="display: inline-block;">[[File:FI.png|frame|Fire and Ice]]<br />
<li style="display: inline-block;">[[File:BM.png|frame|Body and Mind]]<br />
<li style="display: inline-block;">[[File:LS.png|frame|Light and Shadow]]<br />
<li style="display: inline-block;">[[File:FF.png|frame|Feast and Famine]]<br />
<li style="display: inline-block;">[[File:WP.png|frame|War and Peace]]<br />
<li style="display: inline-block;">[[File:DDP.png|frame|Dragon Dagger (P++)]]<br />
</ul></div><br />
<br />
==Other Legendaries==<br />
[[File:Firework.png|frame|right|Firework Launcher]]<br />
*'''Firework Launcher'''<br />
::-Shoots Harmless rockets that explode into various colors and sizes. Costs 25 mana per rocket shot<br />
::-Costs 12000 gold<br />
[[File:Tricorder.png|frame|right|Tricorder]]<br />
*'''Tricorder'''<br />
::-Scans players or items to show stats<br />
::-Scanning a player shows the player's current inventory, as well as thier BL_ID and current %HP<br />
::-Scanning a weapon will show that weapon's damage<br />
::-Costs 11000 gold<br />
*'''Archangel's Staff'''<br />
::-60% cost reduction on Light Spells<br />
::-Special ability:Creates a barrier in front of the player for about 1 second. Unsure what this does<br />
::-Cost 25000<br />
<br />
Additionally there are [https://dungeons.block.land/wiki/Instruments instruments] which can be found on legendary pedestals.</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Bosses&diff=201Bosses2019-12-14T05:38:16Z<p>Drynium: </p>
<hr />
<div>There are two bosses in AoD, the Troll Boss and the Spider Boss. Not to be confused with minibosses.<br />
<br />
Bosses reset every 2 hours on US and EU servers, and many players will group up and rush the bosses right when the server resets.<br />
<br />
The bosses can be found on Floor 1 (Troll) and Floor 2 (Spider). To find them, you will need a compass, which can be found in dungeon shops. Follow the North needle to find the boss on that floor.<br />
<br />
Boss' HP and rewards are based off a hidden formula that relates to how many players are online and what level those players are.<br />
==Troll Boss==<br />
[[File:TrollBoulder.png|frame|right|The Troll boss throwing a boulder]]<br />
The Troll boss seems to randomly target a player within range and has two forms of attack, directly hitting you, or throwing boulders. Both have a slight area of effect. It will usually resort to hitting a player directly unless that player is too far away, or out of the main boss fight area in the square. The boulders have a strong knockback and violently shake your screen. <br />
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==Spider Boss==<br />
[[File:SpiderBoss.png|frame|left|The Spider boss with a grabbed player]]<br />
The Spider boss has 2 stages, on the ground and on the roof. <br />
<br />
In stage 1, the first half of it's health, it will be on the ground. It will run out and grab a player then run back to the center of the room and hold them in it's mouth as it heals slightly from eating. After a short time, the player will be spit out, and the spider boss will hatch a bunch of tiny spiders to attack the players and will shoot poison balls that apply 11 poison each. Shortly after the boss is finished spitting out poison, the boss will grab another player and repeat until under half HP.<br />
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Stage 2 is very similar to stage 1, but once under half hp, the spider boss will hang from the ceiling. It will still jump down and grab a player and go back to the center of the room, but this time it will be on the roof and can only be hit with magic or arrows, unless players with swords jump off of each other to reach it. It will continue to follow stage 1, where it grabs players, then spawns spiders and shoots poison, the only difference is it'll be out of reach of most melee players.</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Items&diff=198Items2019-12-14T00:50:47Z<p>Drynium: /* Other */</p>
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<div>==Potions==<br />
There are 4 types of potions, '''Health, Mana, Antipoison''' and '''Experience.'''<br />
<br />
All potions can be bought in the potion shop in spawn and come in 3 different sizes each. They can also all be found from dungeon chests and boss/miniboss drops.<br />
{|class="wikitable"<br />
|'''Potion type'''<br />
|'''Size'''<br />
|'''Affect'''<br />
|'''Gold Cost'''<br />
|-<br />
|rowspan="3"| '''Health'''<br />
|Tiny<br />
|Heals 45 health<br />
|style="text-align:right;"|50<br />
|-<br />
|Medium<br />
|Heals 100 health<br />
|style="text-align:right;"|150<br />
|-<br />
|Large<br />
|Heals 250 health<br />
|style="text-align:right;"|250<br />
|-<br />
|rowspan="3"| '''Mana''*'''''<br />
|Tiny<br />
|Restores 125 mana<br />
|style="text-align:right;"|40<br />
|-<br />
|Medium<br />
|Restores 250 mana<br />
|style="text-align:right;"|100<br />
|-<br />
|Large<br />
|Restores 600 mana<br />
|style="text-align:right;"|200<br />
|-<br />
|rowspan="2"| '''Antipoison'''<br />
|Medium<br />
|Cures 20 poison<br />
|style="text-align:right;"|50<br />
|-<br />
|Large<br />
|Cures 100 poison<br />
|style="text-align:right;"|500<br />
|-<br />
|rowspan="3"| '''Experience'''<br />
|Tiny<br />
|Gives 65 experience<br />
|style="text-align:right;"|180<br />
|-<br />
|Medium<br />
|Gives 150 experience<br />
|style="text-align:right;"|350<br />
|-<br />
|Large<br />
|Gives 350 experience<br />
|style="text-align:right;"|800<br />
|}<br />
''*Drinking too many mana potions and going too far above your max mana can [https://dungeons.block.land/wiki/curses curse] you.''<br />
<br />
==Other==<br />
'''Compass'''- Compasses are used to find [https://dungeons.block.land/wiki/bosses bosses] on floors 1 and 2. A compass can be found in dungeon shops on floor 1 and 2 and costs around 1000-3000 gold.<br />
<br />
'''Arrows'''- Arrows are required to use bows when playing as a [https://dungeons.block.land/wiki/ranged ranger]. Arrows can be found in many different ways, including bought from spawn shop, bought from dungeon shops, found in dungeon chests and dropped from bosses/minibosses.<br />
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'''Quiver'''- Quivers increase the maximum amount of arrows a player can carry. Quivers come in 2 variants, 10 slot and 25 slot. 10 slot quivers can be bought in spawn for 100 gold and 25 slot quivers are dropped form bosses/minibosses.</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Legendaries&diff=197Legendaries2019-12-13T21:06:53Z<p>Drynium: </p>
<hr />
<div>=='''Legendary Weapons'''==<br />
The only Legendary weapons in the game at the moment are swords, tailored toward the melee class.<br />
<br />
There are currently 7 Legendary swords all with varying affects. They are ''''Fire and Ice', 'Body and Mind', 'Light and Shadow', 'Feast and Famine', 'War and Peace', 'Draggon Dagger (p++)', and 'Gram''''. All of the Legendary swords have a ~1.3 attack speed (attacks per second), compared to that of the basic swords that have a ~4 attack speed. The Legendary swords compensate for this by having higher damage and special effects. <br />
'''All Legendaries are rarely found on Golden Pedestals on floor 3 and below.'''<br />
<br />
Most Legendary swords have a special effect which ''randomly'' activates on hitting an enemy, and a "ultimate" ability that rarely activates on hitting an enemy.<br />
[[File:Gram.png|frame|right|Gram]]<br />
{|class="wikitable"<br />
|'''Name'''<br />
|'''Damage'''<br />
|'''Cost'''<br />
|'''Affect'''<br />
|'''Ultimate'''<br />
|-<br />
|Fire and Ice<br />
|60<br />
|15000 gold<br />
|Burns or freezes enemy<br />
|Critical hit that deals massive damage<br />
|-<br />
|Body and Mind<br />
|40<br />
|15000 gold<br />
|Heals mana or hp<br />
|Increases maximum hp or mana (until death)<br />
|-<br />
|Light and Shadow<br />
|55<br />
|15000 gold<br />
|Heal yourself or blind enemy<br />
|Massive self heal and critical hit to enemy<br />
|-<br />
|Feast and Famine<br />
|45<br />
|15000 gold<br />
|Heal yourself or poison enemy<br />
|Increases player size until you log off or die*<br />
|-<br />
|War and Peace<br />
|70<br />
|15000 gold<br />
|Heal self or burn enemy<br />
|Unknown<br />
|-<br />
|Dragon Dagger (P++)<br />
|22<br />
|15000 gold<br />
|Every attack adds 12 poison to enemy<br />
|Special right+click ability that deals several rapid hits<br />
|-<br />
|Gram<br />
|70<br />
|25000 gold -15 alignment and [https://dungeons.block.land/wiki/curses curse]**<br />
|Same attack speed as basic swords<br />
|Critical hit that deals massive damage<br />
|}<br />
''*Increased player size increases player damage, damage resistance, speed, reach and projectile size. '''HOWEVER''', if you grow too much you will get a [https://dungeons.block.land/wiki/Curses curse]!''<br />
<br />
''**The curse takes up an inventory slot and lowers max hp by 350''<br />
<br />
Gram is obtained from a floating book, rather than a gold pedestal. Upon buying the Gram it is soulbound and can't be dropped or traded, and it dissapears on death.<br />
<div><ul> <br />
<li style="display: inline-block;">[[File:FI.png|frame|Fire and Ice]]<br />
<li style="display: inline-block;">[[File:BM.png|frame|Body and Mind]]<br />
<li style="display: inline-block;">[[File:LS.png|frame|Light and Shadow]]<br />
<li style="display: inline-block;">[[File:FF.png|frame|Feast and Famine]]<br />
<li style="display: inline-block;">[[File:WP.png|frame|War and Peace]]<br />
<li style="display: inline-block;">[[File:DDP.png|frame|Dragon Dagger (P++)]]<br />
</ul></div><br />
<br />
==Other Legendaries==<br />
[[File:Firework.png|frame|right|Firework Launcher]]<br />
*'''Firework Launcher'''<br />
::-Shoots Harmless rockets that explode into various colors and sizes. Costs 25 mana per rocket shot<br />
::-Costs 12000 gold<br />
[[File:Tricorder.png|frame|right|Tricorder]]<br />
*'''Tricorder'''<br />
::-Scans players or items to show stats<br />
::-Scanning a player shows the player's current inventory, as well as thier BL_ID and current %HP<br />
::-Scanning a weapon will show that weapon's damage<br />
::-Costs 11000 gold<br />
*'''Archangel's Staff'''<br />
::-60% cost reduction on Light Spells<br />
::-Special ability:Creates a barrier in front of the player for about 1 second. Unsure what this does<br />
::-Cost 25000<br />
<br />
Additionally there are [https://dungeons.block.land/wiki/Instruments instruments] which can be found on legendary pedestals.</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Legendaries&diff=196Legendaries2019-12-13T21:04:38Z<p>Drynium: </p>
<hr />
<div>=='''Legendary Weapons'''==<br />
The only Legendary weapons in the game at the moment are swords, tailored toward the melee class.<br />
<br />
There are currently 7 Legendary swords all with varying affects. They are ''''Fire and Ice', 'Body and Mind', 'Light and Shadow', 'Feast and Famine', 'War and Peace', 'Draggon Dagger (p++)', and 'Gram''''. All of the Legendary swords have a ~1.3 attack speed (attacks per second), compared to that of the basic swords that have a ~4 attack speed. The Legendary swords compensate for this by having higher damage and special effects. <br />
'''All Legendaries are rarely found on Golden Pedestals on floor 3 and below.'''<br />
<br />
Most Legendary swords have a special effect which ''randomly'' activates on hitting an enemy, and a "ultimate" ability that rarely activates on hitting an enemy.<br />
[[File:Gram.png|frame|right|Gram]]<br />
{|class="wikitable"<br />
|'''Name'''<br />
|'''Damage'''<br />
|'''Cost'''<br />
|'''Affect'''<br />
|'''Ultimate'''<br />
|-<br />
|Fire and Ice<br />
|60<br />
|15000 gold<br />
|Burns or freezes enemy<br />
|Critical hit that deals massive damage<br />
|-<br />
|Body and Mind<br />
|40<br />
|15000 gold<br />
|Heals mana or hp<br />
|Increases maximum hp or mana (until death)<br />
|-<br />
|Light and Shadow<br />
|55<br />
|15000 gold<br />
|Heal yourself or blind enemy<br />
|Massive self heal and critical hit to enemy<br />
|-<br />
|Feast and Famine<br />
|45<br />
|15000 gold<br />
|Heal yourself or poison enemy<br />
|Increases player size until you log off or die*<br />
|-<br />
|War and Peace<br />
|70<br />
|15000 gold<br />
|Heal self or burn enemy<br />
|Unknown<br />
|-<br />
|Dragon Dagger (P++)<br />
|22<br />
|15000 gold<br />
|Every attack adds 12 poison to enemy<br />
|Special right+click ability that deals several rapid hits<br />
|-<br />
|Gram<br />
|70<br />
|25000 gold -15 alignment and [https://dungeons.block.land/wiki/curses curse]**<br />
|Same attack speed as basic swords<br />
|Critical hit that deals massive damage<br />
|}<br />
''*Increased player size increases player damage, damage resistance, speed, reach and projectile size. '''HOWEVER''', if you grow too much you will get a [https://dungeons.block.land/wiki/Curses curse]!''<br />
<br />
''**The curse takes up an inventory slot and lowers max hp by 350''<br />
<br />
Gram is obtained from a floating book, rather than a gold pedestal. Upon buying the Gram it is soulbound and can't be dropped or traded, and it dissapears on death.<br />
[[File:LS.png|frame|right|Light and Shadow]]<br />
[[File:FI.png|frame|left|Fire and Ice]]<br />
[[File:BM.png|frame|center|Body and Mind]]<br />
[[File:DDP.png|frame|right|Dragon Dagger (P++)]]<br />
[[File:FF.png|frame|left|Feast and Famine]]<br />
[[File:WP.png|frame|center|War and Peace]]<br />
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<br />
==Other Legendaries==<br />
[[File:Firework.png|frame|right|Firework Launcher]]<br />
*'''Firework Launcher'''<br />
::-Shoots Harmless rockets that explode into various colors and sizes. Costs 25 mana per rocket shot<br />
::-Costs 12000 gold<br />
[[File:Tricorder.png|frame|right|Tricorder]]<br />
*'''Tricorder'''<br />
::-Scans players or items to show stats<br />
::-Scanning a player shows the player's current inventory, as well as thier BL_ID and current %HP<br />
::-Scanning a weapon will show that weapon's damage<br />
::-Costs 11000 gold<br />
*'''Archangel's Staff'''<br />
::-60% cost reduction on Light Spells<br />
::-Special ability:Creates a barrier in front of the player for about 1 second. Unsure what this does<br />
::-Cost 25000<br />
<br />
Additionally there are [https://dungeons.block.land/wiki/Instruments instruments] which can be found on legendary pedestals.</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Legendaries&diff=195Legendaries2019-12-13T21:03:29Z<p>Drynium: /* Legendary Weapons */</p>
<hr />
<div>=='''Legendary Weapons'''==<br />
The only Legendary weapons in the game at the moment are swords, tailored toward the melee class.<br />
<br />
There are currently 7 Legendary swords all with varying affects. They are ''''Fire and Ice', 'Body and Mind', 'Light and Shadow', 'Feast and Famine', 'War and Peace', 'Draggon Dagger (p++)', and 'Gram''''. All of the Legendary swords have a ~1.3 attack speed (attacks per second), compared to that of the basic swords that have a ~4 attack speed. The Legendary swords compensate for this by having higher damage and special effects. <br />
'''All Legendaries are rarely found on Golden Pedestals on floor 3 and below.'''<br />
<br />
Most Legendary swords have a special effect which ''randomly'' activates on hitting an enemy, and a "ultimate" ability that rarely activates on hitting an enemy.<br />
[[File:Gram.png|frame|right|Gram]]<br />
{|class="wikitable"<br />
|'''Name'''<br />
|'''Damage'''<br />
|'''Cost'''<br />
|'''Affect'''<br />
|'''Ultimate'''<br />
|-<br />
|Fire and Ice<br />
|60<br />
|15000 gold<br />
|Burns or freezes enemy<br />
|Critical hit that deals massive damage<br />
|-<br />
|Body and Mind<br />
|40<br />
|15000 gold<br />
|Heals mana or hp<br />
|Increases maximum hp or mana (until death)<br />
|-<br />
|Light and Shadow<br />
|55<br />
|15000 gold<br />
|Heal yourself or blind enemy<br />
|Massive self heal and critical hit to enemy<br />
|-<br />
|Feast and Famine<br />
|45<br />
|15000 gold<br />
|Heal yourself or poison enemy<br />
|Increases player size until you log off or die*<br />
|-<br />
|War and Peace<br />
|70<br />
|15000 gold<br />
|Heal self or burn enemy<br />
|Unknown<br />
|-<br />
|Dragon Dagger (P++)<br />
|22<br />
|15000 gold<br />
|Every attack adds 12 poison to enemy<br />
|Special right+click ability that deals several rapid hits<br />
|-<br />
|Gram<br />
|70<br />
|25000 gold -15 alignment and [https://dungeons.block.land/wiki/curses curse]**<br />
|Same attack speed as basic swords<br />
|Critical hit that deals massive damage<br />
|}<br />
''*Increased player size increases player damage, damage resistance, speed, reach and projectile size. '''HOWEVER''', if you grow too much you will get a [https://dungeons.block.land/wiki/Curses curse]!''<br />
<br />
''**The curse takes up an inventory slot and lowers max hp by 350''<br />
<br />
Gram is obtained from a floating book, rather than a gold pedestal. Upon buying the Gram it is soulbound and can't be dropped or traded, and it dissapears on death.<br />
[[File:LS.png|frame|right|Light and Shadow]]<br />
[[File:FI.png|frame|left|Fire and Ice]]<br />
[[File:BM.png|frame|center|Body and Mind]]<br />
[[File:DDP.png|frame|right|Dragon Dagger (P++)]]<br />
[[File:FF.png|frame|left|Feast and Famine]]<br />
[[File:WP.png|frame|center|War and Peace]]<br />
<br />
==Other Legendaries==<br />
[[File:Firework.png|frame|right|Firework Launcher]]<br />
*'''Firework Launcher'''<br />
::-Shoots Harmless rockets that explode into various colors and sizes. Costs 25 mana per rocket shot<br />
::-Costs 12000 gold<br />
[[File:Tricorder.png|frame|right|Tricorder]]<br />
*'''Tricorder'''<br />
::-Scans players or items to show stats<br />
::-Scanning a player shows the player's current inventory, as well as thier BL_ID and current %HP<br />
::-Scanning a weapon will show that weapon's damage<br />
::-Costs 11000 gold<br />
*'''Archangel's Staff'''<br />
::-60% cost reduction on Light Spells<br />
::-Special ability:Creates a barrier in front of the player for about 1 second. Unsure what this does<br />
::-Cost 25000<br />
<br />
Additionally there are [https://dungeons.block.land/wiki/Instruments instruments] which can be found on legendary pedestals.</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Items&diff=194Items2019-12-13T21:01:30Z<p>Drynium: /* Other */</p>
<hr />
<div>==Potions==<br />
There are 4 types of potions, '''Health, Mana, Antipoison''' and '''Experience.'''<br />
<br />
All potions can be bought in the potion shop in spawn and come in 3 different sizes each. They can also all be found from dungeon chests and boss/miniboss drops.<br />
{|class="wikitable"<br />
|'''Potion type'''<br />
|'''Size'''<br />
|'''Affect'''<br />
|'''Gold Cost'''<br />
|-<br />
|rowspan="3"| '''Health'''<br />
|Tiny<br />
|Heals 45 health<br />
|style="text-align:right;"|50<br />
|-<br />
|Medium<br />
|Heals 100 health<br />
|style="text-align:right;"|150<br />
|-<br />
|Large<br />
|Heals 250 health<br />
|style="text-align:right;"|250<br />
|-<br />
|rowspan="3"| '''Mana''*'''''<br />
|Tiny<br />
|Restores 125 mana<br />
|style="text-align:right;"|40<br />
|-<br />
|Medium<br />
|Restores 250 mana<br />
|style="text-align:right;"|100<br />
|-<br />
|Large<br />
|Restores 600 mana<br />
|style="text-align:right;"|200<br />
|-<br />
|rowspan="2"| '''Antipoison'''<br />
|Medium<br />
|Cures 20 poison<br />
|style="text-align:right;"|50<br />
|-<br />
|Large<br />
|Cures 100 poison<br />
|style="text-align:right;"|500<br />
|-<br />
|rowspan="3"| '''Experience'''<br />
|Tiny<br />
|Gives 65 experience<br />
|style="text-align:right;"|180<br />
|-<br />
|Medium<br />
|Gives 150 experience<br />
|style="text-align:right;"|350<br />
|-<br />
|Large<br />
|Gives 350 experience<br />
|style="text-align:right;"|800<br />
|}<br />
''*Drinking too many mana potions and going too far above your max mana can [https://dungeons.block.land/wiki/curses curse] you.''<br />
<br />
==Other==<br />
'''Compass'''- Compasses are used to find [https://dungeons.block.land/wiki/bosses bosses] on floors 1 and 2. A compass can be found in dungeon shops on floor 1 and costs around 1000-2000 gold.<br />
<br />
'''Arrows'''- Arrows are required to use bows when playing as a [https://dungeons.block.land/wiki/ranged ranger]. Arrows can be found in many different ways, including bought from spawn shop, bought from dungeon shops, found in dungeon chests and dropped from bosses/minibosses.<br />
<br />
'''Quiver'''- Quivers increase the maximum amount of arrows a player can carry. Quivers come in 2 variants, 10 slot and 25 slot. 10 slot quivers can be bought in spawn for 100 gold and 25 slot quivers are dropped form bosses/minibosses.</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Melee&diff=193Melee2019-12-13T20:54:51Z<p>Drynium: /* Melee */</p>
<hr />
<div>== '''Melee''' ==<br />
[[File:Melee1.png|frame|right]]<br />
There are '''5''' melee weapon tiers. Each scaling in strength, from weakest to strongest, there is '''Bronze, Iron, Steel, Mithril, and Adamantite.'''<br />
<br />
In each melee weapon tier, there are also different weapon types that have different strengths, again weakest to strongest is ''Dagger, Shortsword, Battleaxe, and Longsword''. There are additional weapons, that have the same stats as their corresponding types, but a different appearence. The variants are...<br />
<br />
'''Dagger - Dirk and Knife'''<br />
<br />
'''Shortsword - Ceyl and Scimitar'''<br />
<br />
'''Battleaxe - Greataxe and Broadaxe'''<br />
<br />
'''Longsword - Jian and Odachi'''<br />
<br />
These variants can only be found in the dungeon from dungeon shops or boss/miniboss drops, whereas the basic design can be bought in town. Here is an example of every melee weapon type...<br />
[[File:Allmelee.png|frame|center]]<br />
<br />
All basic melee types and tiers can be purchased in town (except adamantite), they also all have the same reach and attack speed. But each has different damage...<br />
{| class="wikitable"<br />
|Tier<br />
|Type<br />
|Damage<br />
|Gold Cost<br />
|-<br />
|rowspan="4"|'''Bronze'''<br />
|Dagger <br />
|5 <br />
|style="text-align:right;"|1 <br />
|-<br />
|Shortsword<br />
|6 <br />
|style="text-align:right;"|60 <br />
|-<br />
|Battleaxe<br />
|7 <br />
|style="text-align:right;"|120 <br />
|-<br />
|Longsword<br />
|8<br />
|style="text-align:right;"|200 <br />
|-<br />
|rowspan="4"|'''Iron'''<br />
|Dagger<br />
|9<br />
|style="text-align:right;"|300<br />
|-<br />
|Shortsword<br />
|10<br />
|style="text-align:right;"|450<br />
|-<br />
|Battleaxe<br />
|11<br />
|style="text-align:right;"|650<br />
|-<br />
|Longsword<br />
|12<br />
|style="text-align:right;"|800<br />
|-<br />
|rowspan="4"|'''Steel'''<br />
|Dagger<br />
|13<br />
|style="text-align:right;"|1200<br />
|-<br />
|Shortsword<br />
|14<br />
|style="text-align:right;"|1500<br />
|-<br />
|Battleaxe<br />
|15<br />
|style="text-align:right;"|1800<br />
|-<br />
|Longsword<br />
|16<br />
|style="text-align:right;"|2200<br />
|-<br />
|rowspan="4"|'''Mithril'''<br />
|Dagger<br />
|17<br />
|style="text-align:right;"|4200<br />
|-<br />
|Shortsword<br />
|18<br />
|style="text-align:right;"|5000<br />
|-<br />
|Battleaxe<br />
|19<br />
|style="text-align:right;"|5200<br />
|-<br />
|Longsword<br />
|20<br />
|style="text-align:right;"|5500<br />
|-<br />
|rowspan="4"|'''Adamantite''*''''' <br />
|Dagger<br />
|21<br />
|style="text-align:right;"|~9000<br />
|-<br />
|Shortsword<br />
|22<br />
|style="text-align:right;"|~10000<br />
|-<br />
|Battleaxe<br />
|23<br />
|style="text-align:right;"|~11000<br />
|-<br />
|Longsword<br />
|24<br />
|style="text-align:right;"|~12000<br />
|}<br />
''*Adamantite is not purchasable in town and is a rare drop from minibosses or shops on lower floors''<br />
<br />
Additionally, there are [https://dungeons.block.land/wiki/Legendaries Legendary Swords].<br />
<br />
=='''Melee Armor'''==<br />
Can be bought at spawn from the armor shop. As well as Tier 2 armor (Chainmail Armor) is an uncommon drop from [https://dungeons.block.land/wiki/Bosses Bosses].<br />
{|class="wikitable"<br />
|'''Name'''<br />
|'''Gold Cost'''<br />
|'''Positives'''<br />
|'''Negatives'''<br />
|-<br />
|Leather Armor<br />
|500<br />
|style="color:green;"|Decreases damage taken by '''15%'''<br />
|style="color:red;"|Lowers Mana Regen by '''20%'''<br />
Lowers Spell Damage by '''20%'''<br />
|-<br />
|Chainmail Armor<br />
|2000<br />
|style="color:green;"|Decreases damage taken by '''25%'''<br />
|style="color:red;"|Lowers Mana Regen by '''20%'''<br />
Can't cast spells<br />
|-<br />
|Plate Armor<br />
|5000<br />
|style="color:green;"|Decreases damage taken by '''35%'''<br />
|style="color:red;"|Lowers Mana Regen by 30%<br />
Can't cast spells<br />
|-<br />
|Heavy Plate Armor<br />
|9000<br />
|style="color:green;"|Decreases damage taken by '''50%'''<br />
|style="color:red;"|Lowers Mana Regen by '''50%'''<br />
Can't cast spells<br />
|-<br />
|Holy Knight Armor<br />
|Free*<br />
|style="color:green;"|Decreases damage taken by '''35%'''<br />
Increases Spell Damage by '''5%'''<br />
|style="color:red;"|Decreases Mana Regen by '''10%'''<br />
|}<br />
''*Holy Knight Armor is only obtainable for lawful players. It is received from a blue altar in the dungeon when clicked and the player has Heavy Plate and Magister Robes in their inventory. One of the two armors will be replaced.''<br />
[[File:MeleeArmor.png|frame|center]]<br />
[[File:HKArmor.png|frame|left]]</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Magic&diff=192Magic2019-12-13T20:53:40Z<p>Drynium: /* Spells */</p>
<hr />
<div>[[File:Magic1.png|frame|right|Wizard Shop from Old Town build]]<br />
=='''Magic'''==<br />
<br />
Magic uses the resource of mana, which regenerates over time. Armor changes the generation rate (See Magic Armor Below) and if you stand still for 10 seconds, your mana regeneration will double. Additionally, there are Mana Potions that can be bought in town, or found in dungeon shops and boss/miniboss drops.<br />
<br />
A players maximum mana increases every level, and can also be raised by interacting with altars in the dungeon. Or by using the Legendary sword ''''Body and Mind'''' (See [https://dungeons.block.land/wiki/Legendaries Legendaries])<br />
<br />
There are also Scroll Variants of every spell, which costs no mana but is a one-time use per scroll. There is a rare spell that can only be found in scroll form on lower floors, this spell is Sunburst.<br />
==Staves==<br />
Spells can be cast with the command /cast or /c followed by the spell you would like to cast (e.g. /cast frostshards). This method can not be used in combat and requires 100% of the mana cost. However, it is also possible to bind spells to a staff with the command /autocast followed by the spell you would like to cast (e.g. /autocast frostshards). This method can be used in combat, and decreases the cost of mana if you are using a staff of that spells element (e.g. Using the spell frostshards on an ice staff saves 40% of the mana cost).<br />
[[File:Magic2.png|frame|right|Old Staff shop]]<br />
Staves can all be bought in spawn except Archangel's Staff (See [https://dungeons.block.land/wiki/Legendaries Legendaries])<br />
{|class="wikitable"<br />
|'''Name'''<br />
|'''Gold Cost'''<br />
|'''Affect'''<br />
|-<br />
|Apprentice Staff<br />
|75<br />
|Saves '''10%''' mana on '''all''' spells<br />
|-<br />
|Mage Staff<br />
|300<br />
|Saves '''20%''' mana on '''all''' spells<br />
|-<br />
|Fire Staff<br />
|600<br />
|Saves '''40%''' mana on '''Fire''' spells<br />
|-<br />
|Earth Staff<br />
|1000<br />
|Saves '''40%''' mana on '''Earth''' spells<br />
|-<br />
|Light Staff<br />
|1500<br />
|Saves '''30%''' mana on '''Light''' spells<br />
|-<br />
|Dark Staff<br />
|2000<br />
|Saves '''50%''' mana on '''Dark''' spells<br />
|-<br />
|Ice Staff<br />
|2500<br />
|Saves '''40%''' mana on '''Ice''' spells<br />
|-<br />
|Archangel's Staff<br />
|25000<br />
|Saves '''60%''' mana on '''Light''' spells<br />
|}<br />
<br />
==Spells==<br />
There are '''11 spells''' in magic...<br />
*'''5 Attack Spells'''<br />
::-FrostShards<br />
::-Shadowbolt<br />
::-Earthstrike<br />
::-Flashfire<br />
::-Sunburst<br />
*'''5 Neutral Spells'''<br />
::-Self-Heal ''(Greater/Normal/Lesser)''<br />
::- Alchemy ''(Greater/Normal/Lesser)''<br />
::-Piety<br />
::-Dash<br />
::-Recall<br />
*'''1 Support Spell'''<br />
::-HealAlly ''(Greater/Normal)''<br />
<br />
{|class="wikitable"<br />
|<br />
|'''Name'''<br />
|'''Gold Cost'''<br />
|'''Element'''<br />
|'''Damage'''<br />
|'''Mana Cost'''<br />
|-<br />
|rowspan="6"|'''Attack Spells'''<br />
|-<br />
|Frostshards<br />
|3000<br />
|Ice<br />
|~200<br />
|60<br />
|Shoots ~15 projectiles<br />
|-<br />
|Shadowbolt<br />
|2000<br />
|Dark<br />
|~50<br />
|30<br />
|Can be used after you run out of mana, but will drain health.<br />
|-<br />
|Earthstrike<br />
|1000<br />
|Earth<br />
|~60<br />
|20<br />
|-<br />
|Flashfire<br />
|75<br />
|Fire<br />
|30<br />
|10<br />
|-<br />
|Sunburst<br />
|2000-3000<br />
|Light<br />
|600-1000<br />
|Free/Scroll<br />
|Only obtainable from dungeon shop or Minibosses<br />
|}<br />
{|class="wikitable"<br />
|<br />
|'''Name'''<br />
|'''Gold Cost'''<br />
|'''Element'''<br />
|'''Affect'''<br />
|'''Mana Cost'''<br />
|-<br />
|rowspan="6"|'''Neutral Spells'''<br />
|-<br />
|Heal(Lesser/Normal/Greater)<br />
|300/1500/8000<br />
|Light<br />
|Heals 15/50/150 health<br />
|30/75/150<br />
|Greater only found on Legendary pedestal or Boss drop<br />
|-<br />
|Alchemy(Lesser/Normal/Grater)<br />
|300/2000/8000<br />
|Arcane<br />
|Transforms item into 10%/20%/30% gold of it's value<br />
|20/75/200<br />
|Normal only found in Dungeon Shop<br />
Grater only found on Legendary Pedestal<br />
|-<br />
|Piety<br />
|Free<br />
|Unknown (Likely Arcane)<br />
|Toggles ability to damage non-playerkillers<br />
|10<br />
|Only obtainable for lawful players from Blue altars in dungeon<br />
|-<br />
|Dash<br />
|4000<br />
|Unknown<br />
|Player gets instant velocity forward<br />
|20<br />
|Only found on Legendary Pedestal<br />
|-<br />
|Recall<br />
|1<br />
|Arcane<br />
|Teleports a player back to town<br />
|Free/Scroll<br />
|Obtainable from Blue altars, dungeon shops, and in town<br />
|-<br />
|'''Support Spell'''<br />
|HealAlly (Normal/Greater)<br />
|100/1500<br />
|Light<br />
|Heals 40/120 health to target ally<br />
|50/100<br />
|}<br />
Visuals for each spell [https://dungeons.block.land/wiki/Spells here]<br />
<br />
==Magic Armor==<br />
Magic users take more damage, but can regenerate mana quickly and deal higher damage with spells.<br />
{|class="wikitable"<br />
|'''Name'''<br />
|'''Gold Cost'''<br />
|'''Positives'''<br />
|'''Negatives'''<br />
|-<br />
|Apprentice Robes<br />
|800<br />
|style="color:green";|Increases Mana Regen by '''20%'''<br />
Increases Spell Damage by '''10%'''<br />
|style="color:red";|Increases damage taken by '''20%'''<br />
|-<br />
|Mage Robes<br />
|3000<br />
|style="color:green";|Increases Mana Regen by '''50%'''<br />
Increases Spell Damage by '''20%'''<br />
|style="color:red";|Increases damage taken by '''30%'''<br />
|-<br />
|Magister Robes<br />
|11000<br />
|style="color:green";|Increases Mana Regen by '''100%'''<br />
Increases Spell Damage by '''50%'''<br />
|style="color:red";|Increases damage taken by '''40%'''<br />
|-<br />
|Holy Knight Armor<br />
|Free*<br />
|style="color:green;"|Decreases damage taken by '''35%'''<br />
Increases Spell Damage by '''5%'''<br />
|style="color:red;"|Decreases Mana Regen by '''10%'''<br />
|}<br />
''*Holy Knight Armor is only obtainable for lawful players. It is received from a blue altar in the dungeon when clicked and the player has Heavy Plate and Magister Robes in their inventory. One of the two armors will be replaced.''<br />
[[File:MagicArmor.png|frame|center]]<br />
[[File:HKArmor.png|frame|left]]</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Magic&diff=191Magic2019-12-13T20:53:19Z<p>Drynium: /* Staves */</p>
<hr />
<div>[[File:Magic1.png|frame|right|Wizard Shop from Old Town build]]<br />
=='''Magic'''==<br />
<br />
Magic uses the resource of mana, which regenerates over time. Armor changes the generation rate (See Magic Armor Below) and if you stand still for 10 seconds, your mana regeneration will double. Additionally, there are Mana Potions that can be bought in town, or found in dungeon shops and boss/miniboss drops.<br />
<br />
A players maximum mana increases every level, and can also be raised by interacting with altars in the dungeon. Or by using the Legendary sword ''''Body and Mind'''' (See [https://dungeons.block.land/wiki/Legendaries Legendaries])<br />
<br />
There are also Scroll Variants of every spell, which costs no mana but is a one-time use per scroll. There is a rare spell that can only be found in scroll form on lower floors, this spell is Sunburst.<br />
==Staves==<br />
Spells can be cast with the command /cast or /c followed by the spell you would like to cast (e.g. /cast frostshards). This method can not be used in combat and requires 100% of the mana cost. However, it is also possible to bind spells to a staff with the command /autocast followed by the spell you would like to cast (e.g. /autocast frostshards). This method can be used in combat, and decreases the cost of mana if you are using a staff of that spells element (e.g. Using the spell frostshards on an ice staff saves 40% of the mana cost).<br />
[[File:Magic2.png|frame|right|Old Staff shop]]<br />
Staves can all be bought in spawn except Archangel's Staff (See [https://dungeons.block.land/wiki/Legendaries Legendaries])<br />
{|class="wikitable"<br />
|'''Name'''<br />
|'''Gold Cost'''<br />
|'''Affect'''<br />
|-<br />
|Apprentice Staff<br />
|75<br />
|Saves '''10%''' mana on '''all''' spells<br />
|-<br />
|Mage Staff<br />
|300<br />
|Saves '''20%''' mana on '''all''' spells<br />
|-<br />
|Fire Staff<br />
|600<br />
|Saves '''40%''' mana on '''Fire''' spells<br />
|-<br />
|Earth Staff<br />
|1000<br />
|Saves '''40%''' mana on '''Earth''' spells<br />
|-<br />
|Light Staff<br />
|1500<br />
|Saves '''30%''' mana on '''Light''' spells<br />
|-<br />
|Dark Staff<br />
|2000<br />
|Saves '''50%''' mana on '''Dark''' spells<br />
|-<br />
|Ice Staff<br />
|2500<br />
|Saves '''40%''' mana on '''Ice''' spells<br />
|-<br />
|Archangel's Staff<br />
|25000<br />
|Saves '''60%''' mana on '''Light''' spells<br />
|}<br />
<br />
==Spells==<br />
There are '''10 spells''' in magic...<br />
*'''5 Attack Spells'''<br />
::-FrostShards<br />
::-Shadowbolt<br />
::-Earthstrike<br />
::-Flashfire<br />
::-Sunburst<br />
*'''5 Neutral Spells'''<br />
::-Self-Heal ''(Greater/Normal/Lesser)''<br />
::- Alchemy ''(Greater/Normal/Lesser)''<br />
::-Piety<br />
::-Dash<br />
::-Recall<br />
*'''1 Support Spell'''<br />
::-HealAlly ''(Greater/Normal)''<br />
<br />
{|class="wikitable"<br />
|<br />
|'''Name'''<br />
|'''Gold Cost'''<br />
|'''Element'''<br />
|'''Damage'''<br />
|'''Mana Cost'''<br />
|-<br />
|rowspan="6"|'''Attack Spells'''<br />
|-<br />
|Frostshards<br />
|3000<br />
|Ice<br />
|~200<br />
|60<br />
|Shoots ~15 projectiles<br />
|-<br />
|Shadowbolt<br />
|2000<br />
|Dark<br />
|~50<br />
|30<br />
|Can be used after you run out of mana, but will drain health.<br />
|-<br />
|Earthstrike<br />
|1000<br />
|Earth<br />
|~60<br />
|20<br />
|-<br />
|Flashfire<br />
|75<br />
|Fire<br />
|30<br />
|10<br />
|-<br />
|Sunburst<br />
|2000-3000<br />
|Light<br />
|600-1000<br />
|Free/Scroll<br />
|Only obtainable from dungeon shop or Minibosses<br />
|}<br />
{|class="wikitable"<br />
|<br />
|'''Name'''<br />
|'''Gold Cost'''<br />
|'''Element'''<br />
|'''Affect'''<br />
|'''Mana Cost'''<br />
|-<br />
|rowspan="6"|'''Neutral Spells'''<br />
|-<br />
|Heal(Lesser/Normal/Greater)<br />
|300/1500/8000<br />
|Light<br />
|Heals 15/50/150 health<br />
|30/75/150<br />
|Greater only found on Legendary pedestal or Boss drop<br />
|-<br />
|Alchemy(Lesser/Normal/Grater)<br />
|300/2000/8000<br />
|Arcane<br />
|Transforms item into 10%/20%/30% gold of it's value<br />
|20/75/200<br />
|Normal only found in Dungeon Shop<br />
Grater only found on Legendary Pedestal<br />
|-<br />
|Piety<br />
|Free<br />
|Unknown (Likely Arcane)<br />
|Toggles ability to damage non-playerkillers<br />
|10<br />
|Only obtainable for lawful players from Blue altars in dungeon<br />
|-<br />
|Dash<br />
|4000<br />
|Unknown<br />
|Player gets instant velocity forward<br />
|20<br />
|Only found on Legendary Pedestal<br />
|-<br />
|Recall<br />
|1<br />
|Arcane<br />
|Teleports a player back to town<br />
|Free/Scroll<br />
|Obtainable from Blue altars, dungeon shops, and in town<br />
|-<br />
|'''Support Spell'''<br />
|HealAlly (Normal/Greater)<br />
|100/1500<br />
|Light<br />
|Heals 40/120 health to target ally<br />
|50/100<br />
|}<br />
Visuals for each spell [https://dungeons.block.land/wiki/Spells here]<br />
<br />
==Magic Armor==<br />
Magic users take more damage, but can regenerate mana quickly and deal higher damage with spells.<br />
{|class="wikitable"<br />
|'''Name'''<br />
|'''Gold Cost'''<br />
|'''Positives'''<br />
|'''Negatives'''<br />
|-<br />
|Apprentice Robes<br />
|800<br />
|style="color:green";|Increases Mana Regen by '''20%'''<br />
Increases Spell Damage by '''10%'''<br />
|style="color:red";|Increases damage taken by '''20%'''<br />
|-<br />
|Mage Robes<br />
|3000<br />
|style="color:green";|Increases Mana Regen by '''50%'''<br />
Increases Spell Damage by '''20%'''<br />
|style="color:red";|Increases damage taken by '''30%'''<br />
|-<br />
|Magister Robes<br />
|11000<br />
|style="color:green";|Increases Mana Regen by '''100%'''<br />
Increases Spell Damage by '''50%'''<br />
|style="color:red";|Increases damage taken by '''40%'''<br />
|-<br />
|Holy Knight Armor<br />
|Free*<br />
|style="color:green;"|Decreases damage taken by '''35%'''<br />
Increases Spell Damage by '''5%'''<br />
|style="color:red;"|Decreases Mana Regen by '''10%'''<br />
|}<br />
''*Holy Knight Armor is only obtainable for lawful players. It is received from a blue altar in the dungeon when clicked and the player has Heavy Plate and Magister Robes in their inventory. One of the two armors will be replaced.''<br />
[[File:MagicArmor.png|frame|center]]<br />
[[File:HKArmor.png|frame|left]]</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Magic&diff=190Magic2019-12-13T20:53:08Z<p>Drynium: /* Staves */</p>
<hr />
<div>[[File:Magic1.png|frame|right|Wizard Shop from Old Town build]]<br />
=='''Magic'''==<br />
<br />
Magic uses the resource of mana, which regenerates over time. Armor changes the generation rate (See Magic Armor Below) and if you stand still for 10 seconds, your mana regeneration will double. Additionally, there are Mana Potions that can be bought in town, or found in dungeon shops and boss/miniboss drops.<br />
<br />
A players maximum mana increases every level, and can also be raised by interacting with altars in the dungeon. Or by using the Legendary sword ''''Body and Mind'''' (See [https://dungeons.block.land/wiki/Legendaries Legendaries])<br />
<br />
There are also Scroll Variants of every spell, which costs no mana but is a one-time use per scroll. There is a rare spell that can only be found in scroll form on lower floors, this spell is Sunburst.<br />
==Staves==<br />
Spells can be cast with the command /cast or /c followed by the spell you would like to cast (e.g. /cast frostshards). This method can not be used in combat and requires 100% of the mana cost. However, it is also possible to bind spells to a staff with the command /autocast followed by the spell you would like to cast (e.g. /autocast frostshards). This method can be used in combat, and decreases the cost of mana if you are using a staff of that spells element (e.g. Using the spell frostshards on an ice staff saves 40% of the mana cost).<br />
[[File:Magic2.png|frame|right|Old Staff shop]]<br />
Staves can all be bought in spawn except Archangel's Staff (See [https://dungeons.block.land/wiki/Legendaries Legendaries])<br />
{|class="wikitable"<br />
|'''Name'''<br />
|'''Gold Cost'''<br />
|'''Affect'''<br />
|-<br />
|Apprentice Staff<br />
|75<br />
|Saves '''10%''' mana on '''all''' spells<br />
|-<br />
|Mage Staff<br />
|300<br />
|Saves '''20%''' mana on '''all''' spells<br />
|-<br />
|Fire Staff<br />
|600<br />
|Saves '''40%''' mana on '''Fire''' spells<br />
|-<br />
|Earth Staff<br />
|1000<br />
|Saves '''40%''' mana on '''Earth''' spells<br />
|-<br />
|Light Staff<br />
|1500<br />
|Saves '''30%''' mana on '''Light''' spells<br />
|-<br />
|Dark Staff<br />
|2000<br />
|Saves '''50%''' mana on '''Dark''' spells<br />
|-<br />
|Ice Staff<br />
|2500<br />
|Saves '''40%''' mana on '''Ice''' spells<br />
|-<br />
|Archangel's Staff<br />
|25000<br />
Saves '''60%''' mana on '''Light''' spells<br />
|}<br />
<br />
==Spells==<br />
There are '''10 spells''' in magic...<br />
*'''5 Attack Spells'''<br />
::-FrostShards<br />
::-Shadowbolt<br />
::-Earthstrike<br />
::-Flashfire<br />
::-Sunburst<br />
*'''5 Neutral Spells'''<br />
::-Self-Heal ''(Greater/Normal/Lesser)''<br />
::- Alchemy ''(Greater/Normal/Lesser)''<br />
::-Piety<br />
::-Dash<br />
::-Recall<br />
*'''1 Support Spell'''<br />
::-HealAlly ''(Greater/Normal)''<br />
<br />
{|class="wikitable"<br />
|<br />
|'''Name'''<br />
|'''Gold Cost'''<br />
|'''Element'''<br />
|'''Damage'''<br />
|'''Mana Cost'''<br />
|-<br />
|rowspan="6"|'''Attack Spells'''<br />
|-<br />
|Frostshards<br />
|3000<br />
|Ice<br />
|~200<br />
|60<br />
|Shoots ~15 projectiles<br />
|-<br />
|Shadowbolt<br />
|2000<br />
|Dark<br />
|~50<br />
|30<br />
|Can be used after you run out of mana, but will drain health.<br />
|-<br />
|Earthstrike<br />
|1000<br />
|Earth<br />
|~60<br />
|20<br />
|-<br />
|Flashfire<br />
|75<br />
|Fire<br />
|30<br />
|10<br />
|-<br />
|Sunburst<br />
|2000-3000<br />
|Light<br />
|600-1000<br />
|Free/Scroll<br />
|Only obtainable from dungeon shop or Minibosses<br />
|}<br />
{|class="wikitable"<br />
|<br />
|'''Name'''<br />
|'''Gold Cost'''<br />
|'''Element'''<br />
|'''Affect'''<br />
|'''Mana Cost'''<br />
|-<br />
|rowspan="6"|'''Neutral Spells'''<br />
|-<br />
|Heal(Lesser/Normal/Greater)<br />
|300/1500/8000<br />
|Light<br />
|Heals 15/50/150 health<br />
|30/75/150<br />
|Greater only found on Legendary pedestal or Boss drop<br />
|-<br />
|Alchemy(Lesser/Normal/Grater)<br />
|300/2000/8000<br />
|Arcane<br />
|Transforms item into 10%/20%/30% gold of it's value<br />
|20/75/200<br />
|Normal only found in Dungeon Shop<br />
Grater only found on Legendary Pedestal<br />
|-<br />
|Piety<br />
|Free<br />
|Unknown (Likely Arcane)<br />
|Toggles ability to damage non-playerkillers<br />
|10<br />
|Only obtainable for lawful players from Blue altars in dungeon<br />
|-<br />
|Dash<br />
|4000<br />
|Unknown<br />
|Player gets instant velocity forward<br />
|20<br />
|Only found on Legendary Pedestal<br />
|-<br />
|Recall<br />
|1<br />
|Arcane<br />
|Teleports a player back to town<br />
|Free/Scroll<br />
|Obtainable from Blue altars, dungeon shops, and in town<br />
|-<br />
|'''Support Spell'''<br />
|HealAlly (Normal/Greater)<br />
|100/1500<br />
|Light<br />
|Heals 40/120 health to target ally<br />
|50/100<br />
|}<br />
Visuals for each spell [https://dungeons.block.land/wiki/Spells here]<br />
<br />
==Magic Armor==<br />
Magic users take more damage, but can regenerate mana quickly and deal higher damage with spells.<br />
{|class="wikitable"<br />
|'''Name'''<br />
|'''Gold Cost'''<br />
|'''Positives'''<br />
|'''Negatives'''<br />
|-<br />
|Apprentice Robes<br />
|800<br />
|style="color:green";|Increases Mana Regen by '''20%'''<br />
Increases Spell Damage by '''10%'''<br />
|style="color:red";|Increases damage taken by '''20%'''<br />
|-<br />
|Mage Robes<br />
|3000<br />
|style="color:green";|Increases Mana Regen by '''50%'''<br />
Increases Spell Damage by '''20%'''<br />
|style="color:red";|Increases damage taken by '''30%'''<br />
|-<br />
|Magister Robes<br />
|11000<br />
|style="color:green";|Increases Mana Regen by '''100%'''<br />
Increases Spell Damage by '''50%'''<br />
|style="color:red";|Increases damage taken by '''40%'''<br />
|-<br />
|Holy Knight Armor<br />
|Free*<br />
|style="color:green;"|Decreases damage taken by '''35%'''<br />
Increases Spell Damage by '''5%'''<br />
|style="color:red;"|Decreases Mana Regen by '''10%'''<br />
|}<br />
''*Holy Knight Armor is only obtainable for lawful players. It is received from a blue altar in the dungeon when clicked and the player has Heavy Plate and Magister Robes in their inventory. One of the two armors will be replaced.''<br />
[[File:MagicArmor.png|frame|center]]<br />
[[File:HKArmor.png|frame|left]]</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Curses&diff=189Curses2019-12-13T20:49:00Z<p>Drynium: </p>
<hr />
<div>In Age of Dungeons, you can acquire curses which hinder you by taking up an inventory slot as well as additional debuffs. Curses are lost upon death.<br />
<br />
=='''Known Curses'''==<br />
<br />
'''Broken Wings''' - "Sarmina relinquishes her blessings upon you." Having Holy Knight Armor then becoming chaotic. <span style="color:red;">Deducts 300 max health and 500 max mana</span><br />
<br />
'''Mana Shock''' - "Too much mana isn't very good for you." Acquired by overcharging mana(I think going past double your max mana). <span style="color:red;">Deducts 200 max mana</span><br />
<br />
'''Growing Pains''' - "Bigger isn't always better." Acquired by increasing size 10(?) times using [https://dungeons.block.land/wiki/legendaries legendary] sword Feast and Famine. <span style="color:red;">15% more damage from all sources</span><br />
<br />
'''Mind Toxin''' - No Quote. Acquired by being damaged by Mantis or Scorpion [https://dungeons.block.land/wiki/minibosses miniboss]. <span style="color:red;">Causes poison to reduce mana alongside health</span><br />
<br />
'''Demon's Mark''' - "Your soul is forfeit." Acquired upon purchasing [https://dungeons.block.land/wiki/legendaries Gram]. <span style="color:red;">Deducts 350 max health</span></div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Main_Page&diff=188Main Page2019-12-13T20:39:34Z<p>Drynium: </p>
<hr />
<div>'''Welcome to the Age of Dungeons Wiki'''<br />
<br />
[https://dungeons.block.land Age of Dungeons] is a Rogue-like, Dungeon-Crawler, RPG Blockland server hosted by Pecon.<br />
<br />
The goal in AoD is to explore the randomly generated dungeon while fighting different monsters in search of glory and power. As you play you will gain exp and gold as well as rare and powerful items.<br />
<br />
There is also a [https://discord.gg/rWcufUZ discord].<br />
<div><ul> <br />
<li style="display: inline-block;"> [[File:Magic.png|frame|link=https://dungeons.block.land/wiki/Magic]]<br />
<li style="display: inline-block;"> [[File:Melee.png|frame|link=https://dungeons.block.land/wiki/Melee]]<br />
<li style="display: inline-block;"> [[File:Ranged.png|frame|link=https://dungeons.block.land/wiki/Ranged]]<br />
<li style="display: inline-block;"> [[File:Instruments.png|frame|link=https://dungeons.block.land/wiki/Instruments]]<br />
<li style="display: inline-block;"> [[File:Legendary.png|frame|link=https://dungeons.block.land/wiki/Legendaries]]<br />
<li style="display: inline-block;"> [[File:Items.png|frame|link=https://dungeons.block.land/wiki/Items]]<br />
<li style="display: inline-block;"> [[File:Curse.png|frame|link=https://dungeons.block.land/wiki/Curses]]<br />
<li style="display: inline-block;"> [[File:Boss.png|frame|link=https://dungeons.block.land/wiki/Bosses]]<br />
</ul></div></div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Magic&diff=187Magic2019-12-13T20:29:39Z<p>Drynium: </p>
<hr />
<div>[[File:Magic1.png|frame|right|Wizard Shop from Old Town build]]<br />
=='''Magic'''==<br />
<br />
Magic uses the resource of mana, which regenerates over time. Armor changes the generation rate (See Magic Armor Below) and if you stand still for 10 seconds, your mana regeneration will double. Additionally, there are Mana Potions that can be bought in town, or found in dungeon shops and boss/miniboss drops.<br />
<br />
A players maximum mana increases every level, and can also be raised by interacting with altars in the dungeon. Or by using the Legendary sword ''''Body and Mind'''' (See [https://dungeons.block.land/wiki/Legendaries Legendaries])<br />
<br />
There are also Scroll Variants of every spell, which costs no mana but is a one-time use per scroll. There is a rare spell that can only be found in scroll form on lower floors, this spell is Sunburst.<br />
==Staves==<br />
Spells can be cast with the command /cast or /c followed by the spell you would like to cast (e.g. /cast frostshards). This method can not be used in combat and requires 100% of the mana cost. However, it is also possible to bind spells to a staff with the command /autocast followed by the spell you would like to cast (e.g. /autocast frostshards). This method can be used in combat, and decreases the cost of mana if you are using a staff of that spells element (e.g. Using the spell frostshards on an ice staff saves 40% of the mana cost).<br />
[[File:Magic2.png|frame|right|Old Staff shop]]<br />
Staves can all be bought in spawn except Archangel's Staff (See [https://dungeons.block.land/wiki/Legendaries Legendaries])<br />
{|class="wikitable"<br />
|'''Name'''<br />
|'''Gold Cost'''<br />
|'''Affect'''<br />
|-<br />
|Apprentice Staff<br />
|75<br />
|Saves '''10%''' mana on '''all''' spells<br />
|-<br />
|Mage Staff<br />
|300<br />
|Saves '''20%''' mana on '''all''' spells<br />
|-<br />
|Fire Staff<br />
|600<br />
|Saves '''40%''' mana on '''Fire''' spells<br />
|-<br />
|Earth Staff<br />
|1000<br />
|Saves '''40%''' mana on '''Earth''' spells<br />
|-<br />
|Light Staff<br />
|1500<br />
|Saves '''30%''' mana on '''Light''' spells<br />
|-<br />
|Dark Staff<br />
|2000<br />
|Saves '''50%''' mana on '''Dark''' spells<br />
|-<br />
|Ice Staff<br />
|2500<br />
|Saves '''40%''' mana on '''Ice''' spells<br />
|}<br />
<br />
==Spells==<br />
There are '''10 spells''' in magic...<br />
*'''5 Attack Spells'''<br />
::-FrostShards<br />
::-Shadowbolt<br />
::-Earthstrike<br />
::-Flashfire<br />
::-Sunburst<br />
*'''5 Neutral Spells'''<br />
::-Self-Heal ''(Greater/Normal/Lesser)''<br />
::- Alchemy ''(Greater/Normal/Lesser)''<br />
::-Piety<br />
::-Dash<br />
::-Recall<br />
*'''1 Support Spell'''<br />
::-HealAlly ''(Greater/Normal)''<br />
<br />
{|class="wikitable"<br />
|<br />
|'''Name'''<br />
|'''Gold Cost'''<br />
|'''Element'''<br />
|'''Damage'''<br />
|'''Mana Cost'''<br />
|-<br />
|rowspan="6"|'''Attack Spells'''<br />
|-<br />
|Frostshards<br />
|3000<br />
|Ice<br />
|~200<br />
|60<br />
|Shoots ~15 projectiles<br />
|-<br />
|Shadowbolt<br />
|2000<br />
|Dark<br />
|~50<br />
|30<br />
|Can be used after you run out of mana, but will drain health.<br />
|-<br />
|Earthstrike<br />
|1000<br />
|Earth<br />
|~60<br />
|20<br />
|-<br />
|Flashfire<br />
|75<br />
|Fire<br />
|30<br />
|10<br />
|-<br />
|Sunburst<br />
|2000-3000<br />
|Light<br />
|600-1000<br />
|Free/Scroll<br />
|Only obtainable from dungeon shop or Minibosses<br />
|}<br />
{|class="wikitable"<br />
|<br />
|'''Name'''<br />
|'''Gold Cost'''<br />
|'''Element'''<br />
|'''Affect'''<br />
|'''Mana Cost'''<br />
|-<br />
|rowspan="6"|'''Neutral Spells'''<br />
|-<br />
|Heal(Lesser/Normal/Greater)<br />
|300/1500/8000<br />
|Light<br />
|Heals 15/50/150 health<br />
|30/75/150<br />
|Greater only found on Legendary pedestal or Boss drop<br />
|-<br />
|Alchemy(Lesser/Normal/Grater)<br />
|300/2000/8000<br />
|Arcane<br />
|Transforms item into 10%/20%/30% gold of it's value<br />
|20/75/200<br />
|Normal only found in Dungeon Shop<br />
Grater only found on Legendary Pedestal<br />
|-<br />
|Piety<br />
|Free<br />
|Unknown (Likely Arcane)<br />
|Toggles ability to damage non-playerkillers<br />
|10<br />
|Only obtainable for lawful players from Blue altars in dungeon<br />
|-<br />
|Dash<br />
|4000<br />
|Unknown<br />
|Player gets instant velocity forward<br />
|20<br />
|Only found on Legendary Pedestal<br />
|-<br />
|Recall<br />
|1<br />
|Arcane<br />
|Teleports a player back to town<br />
|Free/Scroll<br />
|Obtainable from Blue altars, dungeon shops, and in town<br />
|-<br />
|'''Support Spell'''<br />
|HealAlly (Normal/Greater)<br />
|100/1500<br />
|Light<br />
|Heals 40/120 health to target ally<br />
|50/100<br />
|}<br />
Visuals for each spell [https://dungeons.block.land/wiki/Spells here]<br />
<br />
==Magic Armor==<br />
Magic users take more damage, but can regenerate mana quickly and deal higher damage with spells.<br />
{|class="wikitable"<br />
|'''Name'''<br />
|'''Gold Cost'''<br />
|'''Positives'''<br />
|'''Negatives'''<br />
|-<br />
|Apprentice Robes<br />
|800<br />
|style="color:green";|Increases Mana Regen by '''20%'''<br />
Increases Spell Damage by '''10%'''<br />
|style="color:red";|Increases damage taken by '''20%'''<br />
|-<br />
|Mage Robes<br />
|3000<br />
|style="color:green";|Increases Mana Regen by '''50%'''<br />
Increases Spell Damage by '''20%'''<br />
|style="color:red";|Increases damage taken by '''30%'''<br />
|-<br />
|Magister Robes<br />
|11000<br />
|style="color:green";|Increases Mana Regen by '''100%'''<br />
Increases Spell Damage by '''50%'''<br />
|style="color:red";|Increases damage taken by '''40%'''<br />
|-<br />
|Holy Knight Armor<br />
|Free*<br />
|style="color:green;"|Decreases damage taken by '''35%'''<br />
Increases Spell Damage by '''5%'''<br />
|style="color:red;"|Decreases Mana Regen by '''10%'''<br />
|}<br />
''*Holy Knight Armor is only obtainable for lawful players. It is received from a blue altar in the dungeon when clicked and the player has Heavy Plate and Magister Robes in their inventory. One of the two armors will be replaced.''<br />
[[File:MagicArmor.png|frame|center]]<br />
[[File:HKArmor.png|frame|left]]</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Spells&diff=186Spells2019-12-13T20:28:58Z<p>Drynium: </p>
<hr />
<div>==Spell Visuals==<br />
[[File:Frostshards.png|frame|left|Frostshards]]<br />
[[File:Shadowbolt.png|frame|Shadowbolt]]<br />
[[File:Earthstrike.png|frame|left|Earthstrike]]<br />
[[File:Flashfire.png|frame|right|Flashfire]]<br />
[[File:Sunburst.png|frame|left|Sunburst]]<br />
[[File:Heal.png|frame|right|Heal]]<br />
[[File:Alchemy.png|frame|left|Alchemy]]<br />
[[File:Piety.png|frame|right|Piety]]<br />
[[File:AllyHeal.png|frame|left|Heal Ally]]</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Bosses&diff=185Bosses2019-12-13T20:15:00Z<p>Drynium: </p>
<hr />
<div>There are two bosses in AoD, the Troll Boss and the Spider Boss.<br />
<br />
Bosses reset every 2 hours on US and EU servers, and many players will group up and rush the bosses right when the server resets.<br />
<br />
The bosses can be found on Floor 1 (Troll) and Floor 2 (Spider). To find them, you will need a compass, which can be found in dungeon shops. Follow the North needle to find the boss on that floor.<br />
<br />
Boss' HP and rewards are based off a hidden formula that relates to how many players are online and what level those players are.<br />
==Troll Boss==<br />
[[File:TrollBoulder.png|frame|right|The Troll boss throwing a boulder]]<br />
The Troll boss seems to randomly target a player within range and has two forms of attack, directly hitting you, or throwing boulders. Both have a slight area of effect. It will usually resort to hitting a player directly unless that player is too far away, or out of the main boss fight area in the square. The boulders have a strong knockback and violently shake your screen. <br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
==Spider Boss==<br />
[[File:SpiderBoss.png|frame|left|The Spider boss with a grabbed player]]<br />
The Spider boss has 2 stages, on the ground and on the roof. <br />
<br />
In stage 1, the first half of it's health, it will be on the ground. It will run out and grab a player then run back to the center of the room and hold them in it's mouth as it heals slightly from eating. After a short time, the player will be spit out, and the spider boss will hatch a bunch of tiny spiders to attack the players and will shoot poison balls that apply 11 poison each. Shortly after the boss is finished spitting out poison, the boss will grab another player and repeat until under half HP.<br />
<br />
Stage 2 is very similar to stage 1, but once under half hp, the spider boss will hang from the ceiling. It will still jump down and grab a player and go back to the center of the room, but this time it will be on the roof and can only be hit with magic or arrows, unless players with swords jump off of each other to reach it. It will continue to follow stage 1, where it grabs players, then spawns spiders and shoots poison, the only difference is it'll be out of reach of most melee players.</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Bosses&diff=184Bosses2019-12-13T20:14:51Z<p>Drynium: </p>
<hr />
<div>'''Bosses'''<br />
<br />
There are two bosses in AoD, the Troll Boss and the Spider Boss.<br />
<br />
Bosses reset every 2 hours on US and EU servers, and many players will group up and rush the bosses right when the server resets.<br />
<br />
The bosses can be found on Floor 1 (Troll) and Floor 2 (Spider). To find them, you will need a compass, which can be found in dungeon shops. Follow the North needle to find the boss on that floor.<br />
<br />
Boss' HP and rewards are based off a hidden formula that relates to how many players are online and what level those players are.<br />
==Troll Boss==<br />
[[File:TrollBoulder.png|frame|right|The Troll boss throwing a boulder]]<br />
The Troll boss seems to randomly target a player within range and has two forms of attack, directly hitting you, or throwing boulders. Both have a slight area of effect. It will usually resort to hitting a player directly unless that player is too far away, or out of the main boss fight area in the square. The boulders have a strong knockback and violently shake your screen. <br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
==Spider Boss==<br />
[[File:SpiderBoss.png|frame|left|The Spider boss with a grabbed player]]<br />
The Spider boss has 2 stages, on the ground and on the roof. <br />
<br />
In stage 1, the first half of it's health, it will be on the ground. It will run out and grab a player then run back to the center of the room and hold them in it's mouth as it heals slightly from eating. After a short time, the player will be spit out, and the spider boss will hatch a bunch of tiny spiders to attack the players and will shoot poison balls that apply 11 poison each. Shortly after the boss is finished spitting out poison, the boss will grab another player and repeat until under half HP.<br />
<br />
Stage 2 is very similar to stage 1, but once under half hp, the spider boss will hang from the ceiling. It will still jump down and grab a player and go back to the center of the room, but this time it will be on the roof and can only be hit with magic or arrows, unless players with swords jump off of each other to reach it. It will continue to follow stage 1, where it grabs players, then spawns spiders and shoots poison, the only difference is it'll be out of reach of most melee players.</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Legendaries&diff=183Legendaries2019-12-13T20:13:06Z<p>Drynium: </p>
<hr />
<div>=='''Legendary Weapons'''==<br />
The only Legendary weapons in the game at the moment are swords, tailored toward the melee class.<br />
<br />
There are currently 7 Legendary swords all with varying affects. They are ''''Fire and Ice', 'Body and Mind', 'Light and Shadow', 'Feast and Famine', 'War and Peace', 'Draggon Dagger (p++)', and 'Gram''''. All of the Legendary swords have a ~1.3 attack speed (attacks per second), compared to that of the basic swords that have a ~4 attack speed. The Legendary swords compensate for this by having higher damage and special effects. <br />
'''All Legendaries are rarely found on Golden Pedestals on floor 3 and below.'''<br />
<br />
Most Legendary swords have a special effect which ''randomly'' activates on hitting an enemy, and a "ultimate" ability that rarely activates on hitting an enemy.<br />
[[File:Gram.png|frame|right|Gram]]<br />
{|class="wikitable"<br />
|'''Name'''<br />
|'''Damage'''<br />
|'''Cost'''<br />
|'''Affect'''<br />
|'''Ultimate'''<br />
|-<br />
|Fire and Ice<br />
|60<br />
|15000 gold<br />
|Burns or freezes enemy<br />
|Critical hit that deals massive damage<br />
|-<br />
|Body and Mind<br />
|40<br />
|15000 gold<br />
|Heals mana or hp<br />
|Increases maximum hp or mana (until death)<br />
|-<br />
|Light and Shadow<br />
|55<br />
|15000 gold<br />
|Heal yourself or blind enemy<br />
|Massive self heal and critical hit to enemy<br />
|-<br />
|Feast and Famine<br />
|45<br />
|15000 gold<br />
|Heal yourself or poison enemy<br />
|Increases player size until you log off or die*<br />
|-<br />
|War and Peace<br />
|70<br />
|15000 gold<br />
|Heal self or burn enemy<br />
|Unknown<br />
|-<br />
|Dragon Dagger (P++)<br />
|22<br />
|15000 gold<br />
|Every attack adds 12 poison to enemy<br />
|Special right+click ability that deals several rapid hits<br />
|-<br />
|Gram<br />
|70<br />
|25000 gold -15 alignment and [https://dungeons.block.land/wiki/curses curse]**<br />
|Same attack speed as basic swords<br />
|Critical hit that deals massive damage<br />
|}<br />
''*Increased player size increases player damage, damage resistance, speed, reach and projectile size. '''HOWEVER''', if you grow too much you will get a [https://dungeons.block.land/wiki/Curses curse]!''<br />
<br />
''**The curse takes up an inventory slot and lowers max hp by 350''<br />
<br />
Gram is obtained from floating book, rather than a gold pedestal. Upon buying the Gram it is soulbound and can't be dropped or traded, and it dissapears on death.<br />
[[File:LS.png|frame|right|Light and Shadow]]<br />
[[File:FI.png|frame|left|Fire and Ice]]<br />
[[File:BM.png|frame|center|Body and Mind]]<br />
[[File:DDP.png|frame|right|Dragon Dagger (P++)]]<br />
[[File:FF.png|frame|left|Feast and Famine]]<br />
[[File:WP.png|frame|center|War and Peace]]<br />
<br />
<br />
<br />
<br />
<br />
==Other Legendaries==<br />
[[File:Firework.png|frame|right|Firework Launcher]]<br />
*'''Firework Launcher'''<br />
::-Shoots Harmless rockets that explode into various colors and sizes. Costs 25 mana per rocket shot<br />
::-Costs 12000 gold<br />
[[File:Tricorder.png|frame|right|Tricorder]]<br />
*'''Tricorder'''<br />
::-Scans players or items to show stats<br />
::-Scanning a player shows the player's current inventory, as well as thier BL_ID and current %HP<br />
::-Scanning a weapon will show that weapon's damage<br />
::-Costs 11000 gold<br />
*'''Archangel's Staff'''<br />
::-60% cost reduction on Light Spells<br />
::-Special ability:Creates a barrier in front of the player for about 1 second. Unsure what this does<br />
::-Cost 25000<br />
<br />
Additionally there are [https://dungeons.block.land/wiki/Instruments instruments] which can be found on legendary pedestals.</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Legendaries&diff=182Legendaries2019-12-13T20:10:27Z<p>Drynium: /* Legendary Weapons */</p>
<hr />
<div>=='''Legendary Weapons'''==<br />
The only Legendary weapons in the game at the moment are swords, tailored toward the melee class.<br />
<br />
There are currently 7 Legendary swords all with varying affects. They are ''''Fire and Ice', 'Body and Mind', 'Light and Shadow', 'Feast and Famine', 'War and Peace', 'Draggon Dagger (p++)', and 'Gram''''. All of the Legendary swords have a ~1.3 attack speed (attacks per second), compared to that of the basic swords that have a ~4 attack speed. The Legendary swords compensate for this by having higher damage and special effects. <br />
'''All Legendaries are rarely found on Golden Pedestals on floor 3 and below.'''<br />
<br />
Most Legendary swords have a special effect which ''randomly'' activates on hitting an enemy, and a "ultimate" ability that rarely activates on hitting an enemy.<br />
[[File:Gram.png|frame|right|Gram]]<br />
{|class="wikitable"<br />
|'''Name'''<br />
|'''Damage'''<br />
|'''Cost'''<br />
|'''Affect'''<br />
|'''Ultimate'''<br />
|-<br />
|Fire and Ice<br />
|60<br />
|15000 gold<br />
|Burns or freezes enemy<br />
|Critical hit that deals massive damage<br />
|-<br />
|Body and Mind<br />
|40<br />
|15000 gold<br />
|Heals mana or hp<br />
|Increases maximum hp or mana (until death)<br />
|-<br />
|Light and Shadow<br />
|55<br />
|15000 gold<br />
|Heal yourself or blind enemy<br />
|Massive self heal and critical hit to enemy<br />
|-<br />
|Feast and Famine<br />
|45<br />
|15000 gold<br />
|Heal yourself or poison enemy<br />
|Increases player size until you log off or die*<br />
|-<br />
|War and Peace<br />
|70<br />
|15000 gold<br />
|Heal self or burn enemy<br />
|Unknown<br />
|-<br />
|Dragon Dagger (P++)<br />
|22<br />
|15000 gold<br />
|Every attack adds 12 poison to enemy<br />
|Special right+click ability that deals several rapid hits<br />
|-<br />
|Gram<br />
|70<br />
|25000 gold -15 alignment and [https://dungeons.block.land/wiki/curses curse]**<br />
|Same attack speed as basic swords<br />
|Critical hit that deals massive damage<br />
|}<br />
''*Increased player size increases player damage, damage resistance, speed, reach and projectile size.''<br />
<br />
''**The curse takes up an inventory slot and lowers max hp by 350''<br />
<br />
Gram is obtained from floating book, rather than a gold pedestal. Upon buying the Gram it is soulbound and can't be dropped or traded, and it dissapears on death.<br />
[[File:LS.png|frame|right|Light and Shadow]]<br />
[[File:FI.png|frame|left|Fire and Ice]]<br />
[[File:BM.png|frame|center|Body and Mind]]<br />
[[File:DDP.png|frame|right|Dragon Dagger (P++)]]<br />
[[File:FF.png|frame|left|Feast and Famine]]<br />
[[File:WP.png|frame|center|War and Peace]]<br />
<br />
==Other Legendaries==<br />
*'''Firework Launcher'''<br />
::-Shoots Harmless rockets that explode into various colors and sizes. Costs 25 mana per rocket shot<br />
::-Costs 12000 gold<br />
*'''Tricorder'''<br />
::-Scans players or items to show stats<br />
::-Scanning a player shows the player's current inventory, as well as thier BL_ID and current %HP<br />
::-Scanning a weapon will show that weapon's damage<br />
::-Costs 11000 gold<br />
*'''Archangel's Staff'''<br />
::-60% cost reduction on Light Spells<br />
::-Special ability:Creates a barrier in front of the player for about 1 second. Unsure what this does<br />
::-Cost 25000<br />
<br />
Additionally there are [https://dungeons.block.land/wiki/Instruments instruments] which can be found on legendary pedestals.</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=File:Tricorder.png&diff=181File:Tricorder.png2019-12-13T20:06:48Z<p>Drynium: </p>
<hr />
<div></div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=File:WP.png&diff=180File:WP.png2019-12-13T20:06:43Z<p>Drynium: </p>
<hr />
<div></div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=File:LS.png&diff=179File:LS.png2019-12-13T20:06:29Z<p>Drynium: </p>
<hr />
<div></div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=File:Gram.png&diff=178File:Gram.png2019-12-13T20:06:19Z<p>Drynium: </p>
<hr />
<div></div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=File:Firework.png&diff=177File:Firework.png2019-12-13T20:06:10Z<p>Drynium: </p>
<hr />
<div></div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=File:FI.png&diff=176File:FI.png2019-12-13T20:06:03Z<p>Drynium: </p>
<hr />
<div></div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=File:FF.png&diff=175File:FF.png2019-12-13T20:05:58Z<p>Drynium: </p>
<hr />
<div></div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=File:DDP.png&diff=174File:DDP.png2019-12-13T20:05:48Z<p>Drynium: </p>
<hr />
<div></div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=File:BM.png&diff=173File:BM.png2019-12-13T20:05:40Z<p>Drynium: </p>
<hr />
<div></div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Legendaries&diff=172Legendaries2019-12-13T19:59:29Z<p>Drynium: /* Other Legendaries */</p>
<hr />
<div>=='''Legendary Weapons'''==<br />
The only Legendary weapons in the game at the moment are swords, tailored toward the melee class.<br />
<br />
There are currently 7 Legendary swords all with varying affects. They are ''''Fire and Ice', 'Body and Mind', 'Light and Shadow', 'Feast and Famine', 'War and Peace', 'Draggon Dagger (p++)', and 'Gram''''. All of the Legendary swords have a ~1.3 attack speed (attacks per second), compared to that of the basic swords that have a ~4 attack speed. The Legendary swords compensate for this by having higher damage and special effects. <br />
'''All Legendaries are rarely found on Golden Pedestals on floor 3 and below.'''<br />
<br />
Most Legendary swords have a special effect which ''randomly'' activates on hitting an enemy, and a "ultimate" ability that rarely activates on hitting an enemy.<br />
<br />
{|class="wikitable"<br />
|'''Name'''<br />
|'''Damage'''<br />
|'''Cost'''<br />
|'''Affect'''<br />
|'''Ultimate'''<br />
|-<br />
|Fire and Ice<br />
|60<br />
|15000 gold<br />
|Burns or freezes enemy<br />
|Critical hit that deals massive damage<br />
|-<br />
|Body and Mind<br />
|40<br />
|15000 gold<br />
|Heals mana or hp<br />
|Increases maximum hp or mana (until death)<br />
|-<br />
|Light and Shadow<br />
|55<br />
|15000 gold<br />
|Heal yourself or blind enemy<br />
|Massive self heal and critical hit to enemy<br />
|-<br />
|Feast and Famine<br />
|45<br />
|15000 gold<br />
|Heal yourself or poison enemy<br />
|Increases player size until you log off or die*<br />
|-<br />
|War and Peace<br />
|70<br />
|15000 gold<br />
|Heal self or burn enemy<br />
|Unknown<br />
|-<br />
|Dragon Dagger (P++)<br />
|22<br />
|15000 gold<br />
|Every attack adds 12 poison to enemy<br />
|Special right+click ability that deals several rapid hits<br />
|-<br />
|Gram<br />
|70<br />
|25000 gold -15 alignment and [https://dungeons.block.land/wiki/curses curse]**<br />
|Same attack speed as basic swords<br />
|Critical hit that deals massive damage<br />
|}<br />
''*Increased player size increases player damage, damage resistance, speed, reach and projectile size.''<br />
<br />
''**The curse takes up an inventory slot and lowers max hp by 350''<br />
<br />
Gram is obtained from floating book, rather than a gold pedestal. Upon buying the Gram it is soulbound and can't be dropped or traded, and it dissapears on death.<br />
<br />
==Other Legendaries==<br />
*'''Firework Launcher'''<br />
::-Shoots Harmless rockets that explode into various colors and sizes. Costs 25 mana per rocket shot<br />
::-Costs 12000 gold<br />
*'''Tricorder'''<br />
::-Scans players or items to show stats<br />
::-Scanning a player shows the player's current inventory, as well as thier BL_ID and current %HP<br />
::-Scanning a weapon will show that weapon's damage<br />
::-Costs 11000 gold<br />
*'''Archangel's Staff'''<br />
::-60% cost reduction on Light Spells<br />
::-Special ability:Creates a barrier in front of the player for about 1 second. Unsure what this does<br />
::-Cost 25000<br />
<br />
Additionally there are [https://dungeons.block.land/wiki/Instruments instruments] which can be found on legendary pedestals.</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Instruments&diff=171Instruments2019-12-13T19:57:03Z<p>Drynium: </p>
<hr />
<div>==Instruments==<br />
Instruments are found on legendary pedestals on floors 3 and below. And although they don't serve any combat purpose, you are able to play music for you and your fellow explorers. <br />
<br />
Most instruments utilize the [https://forum.blockland.us/index.php?topic=317833.0 Playable Instruments] addon, which you will need to install in order to play any music.<br />
<br />
The instruments are...<br />
*'''Bugle'''- ''Costs 1000 gold'' Doesn't use playable instruments addon, just makes a honking noise whenever the player clicks.<br />
*'''Flute'''- ''Costs 2000 gold''<br />
*'''Clarinet'''- ''Costs 2000 gold''<br />
*'''French Horn'''- ''Costs 2000 gold''<br />
*'''Standup Bass'''- ''Costs 2000 gold''<br />
*'''Orchestral Violin'''- ''Costs 2000 gold''<br />
*'''Keytar'''- ''Costs 6000 gold''<br />
*'''Boombox'''- ''Costs 8000 gold''<br />
::-Boombox is only useable by donators that have donated 12 USD or more<br />
[[File:Clarinet.png|frame|right|Clarinet]]<br />
[[File:Bugle.png|frame|left|Bugle]]<br />
[[File:Flute.png|frame|center|Flute]]<br />
[[File:Frenchhorn.png|frame|right|French Horn]]<br />
[[File:Bass.png|frame|left|Standup Bass]]<br />
[[File:Violin.png|frame|right|Orchestral Violin]]<br />
[[File:Keytar.png|frame|center|Keytar]]<br />
[[File:Boombox.png|frame|left|Boombox]]</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Main_Page&diff=170Main Page2019-12-13T19:38:48Z<p>Drynium: </p>
<hr />
<div>'''Welcome to the Age of Dungeons Wiki'''<br />
<br />
[https://dungeons.block.land Age of Dungeons] is a Rogue-like, Dungeon-Crawler, RPG Blockland server hosted by Pecon.<br />
<br />
The goal in AoD is to explore the randomly generated dungeon while fighting different monsters in search of glory and power. As you play you will gain exp and gold as well as rare and powerful items.<br />
<br />
There is also a [https://discord.gg/rWcufUZ discord].<br />
<br />
[[File:Magic.png|frame|right|link=https://dungeons.block.land/wiki/Magic]]<br />
[[File:Melee.png|frame|left|link=https://dungeons.block.land/wiki/Melee]]<br />
[[File:Ranged.png|frame|center|link=https://dungeons.block.land/wiki/Ranged]]<br />
[[File:Instruments.png|frame|right|link=https://dungeons.block.land/wiki/Instruments]]<br />
[[File:Legendary.png|frame|left|link=https://dungeons.block.land/wiki/Legendaries]]<br />
[[File:Items.png|frame|center|link=https://dungeons.block.land/wiki/Items]]<br />
[[File:Curse.png|frame|left|link=https://dungeons.block.land/wiki/Curses]]<br />
[[File:Boss.png|frame|center|link=https://dungeons.block.land/wiki/Bosses]]</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=File:Violin.png&diff=169File:Violin.png2019-12-13T19:36:45Z<p>Drynium: </p>
<hr />
<div></div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=File:Keytar.png&diff=168File:Keytar.png2019-12-13T19:36:31Z<p>Drynium: </p>
<hr />
<div></div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=File:Frenchhorn.png&diff=167File:Frenchhorn.png2019-12-13T19:36:21Z<p>Drynium: </p>
<hr />
<div></div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=File:Flute.png&diff=166File:Flute.png2019-12-13T19:36:14Z<p>Drynium: </p>
<hr />
<div></div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=File:Clarinet.png&diff=165File:Clarinet.png2019-12-13T19:36:07Z<p>Drynium: </p>
<hr />
<div></div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=File:Bugle.png&diff=164File:Bugle.png2019-12-13T19:36:02Z<p>Drynium: </p>
<hr />
<div></div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=File:Boombox.png&diff=163File:Boombox.png2019-12-13T19:35:55Z<p>Drynium: </p>
<hr />
<div></div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=File:Bass.png&diff=162File:Bass.png2019-12-13T19:35:48Z<p>Drynium: </p>
<hr />
<div></div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Items&diff=161Items2019-12-13T18:50:04Z<p>Drynium: </p>
<hr />
<div>==Potions==<br />
There are 4 types of potions, '''Health, Mana, Antipoison''' and '''Experience.'''<br />
<br />
All potions can be bought in the potion shop in spawn and come in 3 different sizes each. They can also all be found from dungeon chests and boss/miniboss drops.<br />
{|class="wikitable"<br />
|'''Potion type'''<br />
|'''Size'''<br />
|'''Affect'''<br />
|'''Gold Cost'''<br />
|-<br />
|rowspan="3"| '''Health'''<br />
|Tiny<br />
|Heals 45 health<br />
|style="text-align:right;"|50<br />
|-<br />
|Medium<br />
|Heals 100 health<br />
|style="text-align:right;"|150<br />
|-<br />
|Large<br />
|Heals 250 health<br />
|style="text-align:right;"|250<br />
|-<br />
|rowspan="3"| '''Mana''*'''''<br />
|Tiny<br />
|Restores 125 mana<br />
|style="text-align:right;"|40<br />
|-<br />
|Medium<br />
|Restores 250 mana<br />
|style="text-align:right;"|100<br />
|-<br />
|Large<br />
|Restores 600 mana<br />
|style="text-align:right;"|200<br />
|-<br />
|rowspan="2"| '''Antipoison'''<br />
|Medium<br />
|Cures 20 poison<br />
|style="text-align:right;"|50<br />
|-<br />
|Large<br />
|Cures 100 poison<br />
|style="text-align:right;"|500<br />
|-<br />
|rowspan="3"| '''Experience'''<br />
|Tiny<br />
|Gives 65 experience<br />
|style="text-align:right;"|180<br />
|-<br />
|Medium<br />
|Gives 150 experience<br />
|style="text-align:right;"|350<br />
|-<br />
|Large<br />
|Gives 350 experience<br />
|style="text-align:right;"|800<br />
|}<br />
''*Drinking too many mana potions and going too far above your max mana can [https://dungeons.block.land/wiki/curses curse] you.''<br />
<br />
==Other==<br />
'''Compass'''- Compasses are used to find [https://dungeons.block.land/wiki/bosses bosses] on floors 1 and 2. A compass can be found in dungeon shops on floor 1 and costs around 1000-2000 gold.<br />
<br />
'''Arrows'''- Arrows are required to use bows when playing as a [https://dungeons.block.land/wiki/ranged ranger]. Arrows can be found in many different ways, including bought from spawn shop, bought from dungeon shops, found in dungeon chests and dropped from bosses/minibosses.<br />
<br />
'''Quiver'''- Quivers increase the maximum amount of arrows a player can carry. Quivers come in 2 variants, 10 slot and 25 slot. 10 slot quivers can be bought in spawn for ___ and 25 slot quivers are dropped form bosses/minibosses.</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Items&diff=160Items2019-12-13T18:49:55Z<p>Drynium: </p>
<hr />
<div>Work in progress<br />
<br />
==Potions==<br />
There are 4 types of potions, '''Health, Mana, Antipoison''' and '''Experience.'''<br />
<br />
All potions can be bought in the potion shop in spawn and come in 3 different sizes each. They can also all be found from dungeon chests and boss/miniboss drops.<br />
{|class="wikitable"<br />
|'''Potion type'''<br />
|'''Size'''<br />
|'''Affect'''<br />
|'''Gold Cost'''<br />
|-<br />
|rowspan="3"| '''Health'''<br />
|Tiny<br />
|Heals 45 health<br />
|style="text-align:right;"|50<br />
|-<br />
|Medium<br />
|Heals 100 health<br />
|style="text-align:right;"|150<br />
|-<br />
|Large<br />
|Heals 250 health<br />
|style="text-align:right;"|250<br />
|-<br />
|rowspan="3"| '''Mana''*'''''<br />
|Tiny<br />
|Restores 125 mana<br />
|style="text-align:right;"|40<br />
|-<br />
|Medium<br />
|Restores 250 mana<br />
|style="text-align:right;"|100<br />
|-<br />
|Large<br />
|Restores 600 mana<br />
|style="text-align:right;"|200<br />
|-<br />
|rowspan="2"| '''Antipoison'''<br />
|Medium<br />
|Cures 20 poison<br />
|style="text-align:right;"|50<br />
|-<br />
|Large<br />
|Cures 100 poison<br />
|style="text-align:right;"|500<br />
|-<br />
|rowspan="3"| '''Experience'''<br />
|Tiny<br />
|Gives 65 experience<br />
|style="text-align:right;"|180<br />
|-<br />
|Medium<br />
|Gives 150 experience<br />
|style="text-align:right;"|350<br />
|-<br />
|Large<br />
|Gives 350 experience<br />
|style="text-align:right;"|800<br />
|}<br />
''*Drinking too many mana potions and going too far above your max mana can [https://dungeons.block.land/wiki/curses curse] you.''<br />
<br />
==Other==<br />
'''Compass'''- Compasses are used to find [https://dungeons.block.land/wiki/bosses bosses] on floors 1 and 2. A compass can be found in dungeon shops on floor 1 and costs around 1000-2000 gold.<br />
<br />
'''Arrows'''- Arrows are required to use bows when playing as a [https://dungeons.block.land/wiki/ranged ranger]. Arrows can be found in many different ways, including bought from spawn shop, bought from dungeon shops, found in dungeon chests and dropped from bosses/minibosses.<br />
<br />
'''Quiver'''- Quivers increase the maximum amount of arrows a player can carry. Quivers come in 2 variants, 10 slot and 25 slot. 10 slot quivers can be bought in spawn for ___ and 25 slot quivers are dropped form bosses/minibosses.</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Bosses&diff=159Bosses2019-12-13T18:24:05Z<p>Drynium: </p>
<hr />
<div>'''Bosses'''<br />
There are two bosses in AoD, the Troll Boss and the Spider Boss.<br />
<br />
Bosses reset every 2 hours on US and EU servers, and many players will group up and rush the bosses right when the server resets.<br />
<br />
The bosses can be found on Floor 1 (Troll) and Floor 2 (Spider). To find them, you will need a compass, which can be found in dungeon shops. Follow the North needle to find the boss on that floor.<br />
<br />
Boss' HP and rewards are based off a hidden formula that relates to how many players are online and what level those players are.<br />
==Troll Boss==<br />
[[File:TrollBoulder.png|frame|right|The Troll boss throwing a boulder]]<br />
The Troll boss seems to randomly target a player within range and has two forms of attack, directly hitting you, or throwing boulders. Both have a slight area of effect. It will usually resort to hitting a player directly unless that player is too far away, or out of the main boss fight area in the square. The boulders have a strong knockback and violently shake your screen. <br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
==Spider Boss==<br />
[[File:SpiderBoss.png|frame|left|The Spider boss with a grabbed player]]<br />
The Spider boss has 2 stages, on the ground and on the roof. <br />
<br />
In stage 1, the first half of it's health, it will be on the ground. It will run out and grab a player then run back to the center of the room and hold them in it's mouth as it heals slightly from eating. After a short time, the player will be spit out, and the spider boss will hatch a bunch of tiny spiders to attack the players and will shoot poison balls that apply 11 poison each. Shortly after the boss is finished spitting out poison, the boss will grab another player and repeat until under half HP.<br />
<br />
Stage 2 is very similar to stage 1, but once under half hp, the spider boss will hang from the ceiling. It will still jump down and grab a player and go back to the center of the room, but this time it will be on the roof and can only be hit with magic or arrows, unless players with swords jump off of each other to reach it. It will continue to follow stage 1, where it grabs players, then spawns spiders and shoots poison, the only difference is it'll be out of reach of most melee players.</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Main_Page&diff=158Main Page2019-12-13T16:12:47Z<p>Drynium: </p>
<hr />
<div>'''Welcome to the Age of Dungeons Wiki'''<br />
<br />
[https://dungeons.block.land Age of Dungeons] is a Rogue-like, Dungeon-Crawler, RPG Blockland server hosted by Pecon.<br />
<br />
The goal in AoD is to explore the randomly generated dungeon while fighting different monsters in search of glory and power. As you play you will gain exp and gold as well as rare and powerful items.<br />
<br />
There is also a [https://discord.gg/rWcufUZ discord].<br />
<br />
[[File:Magic.png|frame|right|link=https://dungeons.block.land/wiki/Magic]]<br />
[[File:Melee.png|frame|left|link=https://dungeons.block.land/wiki/Melee]]<br />
[[File:Ranged.png|frame|center|link=https://dungeons.block.land/wiki/Ranged]]<br />
[[File:Instruments.png|frame|right|link=https://dungeons.block.land/wiki/Instruments]]<br />
[[File:Legendary.png|frame|left|link=https://dungeons.block.land/wiki/Legendaries]]<br />
[[File:Items.png|frame|center|link=https://dungeons.block.land/wiki/Items]]<br />
[[File:Boss.png|frame|right|link=https://dungeons.block.land/wiki/Bosses]]<br />
[[File:Monster.png|frame|left|link=https://dungeons.block.land/wiki/Monsters]]<br />
<br />
<br />
[[File:Mantis.png|frame|center|link=https://dungeons.block.land/wiki/Minibosses]]<br />
[[File:Curse.png|frame|left|link=https://dungeons.block.land/wiki/Curses]]<br />
[[File:Floors.png|frame|center|link=https://dungeons.block.land/wiki/Floors]]</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=User:Drynium&diff=157User:Drynium2019-12-13T07:28:20Z<p>Drynium: </p>
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<div>Primary Contributor to Wiki<br />
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[[File:HKADrynium.png|frame|left|Drawn by Redconer]]</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=User:Drynium&diff=156User:Drynium2019-12-13T07:27:37Z<p>Drynium: </p>
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<div>Primary Moderator and Contributor to Wiki<br />
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[[File:HKADrynium.png|frame|left|Drawn by Redconer]]</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=File:HKADrynium.png&diff=155File:HKADrynium.png2019-12-13T07:26:46Z<p>Drynium: Picture of Drynium in Holy Knight Armor drawn by Redconer.</p>
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<div>== Summary ==<br />
Picture of Drynium in Holy Knight Armor drawn by Redconer.</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Melee&diff=154Melee2019-12-13T07:03:50Z<p>Drynium: </p>
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<div>== '''Melee''' ==<br />
[[File:Melee1.png|frame|right]]<br />
There are '''5''' melee weapon tiers. Each scaling in strength, from weakest to strongest, there is '''Bronze, Iron, Steel, Mithril, and Adamantite.'''<br />
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In each melee weapon tier, there are also different weapon types that have different strengths, again weakest to strongest is ''Dagger, Shortsword, Battleaxe, and Longsword''. There are additional weapons, that have the same stats as their corresponding types, but a different appearence. The variants are...<br />
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'''Dagger - Dirk and Knife'''<br />
<br />
'''Shortsword - Ceyl and Scimitar'''<br />
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'''Battleaxe - Greataxe, Battleaxe and Broadaxe'''<br />
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'''Longsword - Jian and Odachi'''<br />
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These variants can only be found in the dungeon from dungeon shops or boss/miniboss drops, whereas the basic design can be bought in town. Here is an example of every melee weapon type...<br />
[[File:Allmelee.png|frame|center]]<br />
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All basic melee types and tiers can be purchased in town (except adamantite), they also all have the same reach and attack speed. But each has different damage...<br />
{| class="wikitable"<br />
|Tier<br />
|Type<br />
|Damage<br />
|Gold Cost<br />
|-<br />
|rowspan="4"|'''Bronze'''<br />
|Dagger <br />
|5 <br />
|style="text-align:right;"|1 <br />
|-<br />
|Shortsword<br />
|6 <br />
|style="text-align:right;"|60 <br />
|-<br />
|Battleaxe<br />
|7 <br />
|style="text-align:right;"|120 <br />
|-<br />
|Longsword<br />
|8<br />
|style="text-align:right;"|200 <br />
|-<br />
|rowspan="4"|'''Iron'''<br />
|Dagger<br />
|9<br />
|style="text-align:right;"|300<br />
|-<br />
|Shortsword<br />
|10<br />
|style="text-align:right;"|450<br />
|-<br />
|Battleaxe<br />
|11<br />
|style="text-align:right;"|650<br />
|-<br />
|Longsword<br />
|12<br />
|style="text-align:right;"|800<br />
|-<br />
|rowspan="4"|'''Steel'''<br />
|Dagger<br />
|13<br />
|style="text-align:right;"|1200<br />
|-<br />
|Shortsword<br />
|14<br />
|style="text-align:right;"|1500<br />
|-<br />
|Battleaxe<br />
|15<br />
|style="text-align:right;"|1800<br />
|-<br />
|Longsword<br />
|16<br />
|style="text-align:right;"|2200<br />
|-<br />
|rowspan="4"|'''Mithril'''<br />
|Dagger<br />
|17<br />
|style="text-align:right;"|4200<br />
|-<br />
|Shortsword<br />
|18<br />
|style="text-align:right;"|5000<br />
|-<br />
|Battleaxe<br />
|19<br />
|style="text-align:right;"|5200<br />
|-<br />
|Longsword<br />
|20<br />
|style="text-align:right;"|5500<br />
|-<br />
|rowspan="4"|'''Adamantite''*''''' <br />
|Dagger<br />
|21<br />
|style="text-align:right;"|~9000<br />
|-<br />
|Shortsword<br />
|22<br />
|style="text-align:right;"|~10000<br />
|-<br />
|Battleaxe<br />
|23<br />
|style="text-align:right;"|~11000<br />
|-<br />
|Longsword<br />
|24<br />
|style="text-align:right;"|~12000<br />
|}<br />
''*Adamantite is not purchasable in town and is a rare drop from minibosses or shops on lower floors''<br />
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Additionally, there are [https://dungeons.block.land/wiki/Legendaries Legendary Swords].<br />
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=='''Melee Armor'''==<br />
Can be bought at spawn from the armor shop. As well as Tier 2 armor (Chainmail Armor) is an uncommon drop from [https://dungeons.block.land/wiki/Bosses Bosses].<br />
{|class="wikitable"<br />
|'''Name'''<br />
|'''Gold Cost'''<br />
|'''Positives'''<br />
|'''Negatives'''<br />
|-<br />
|Leather Armor<br />
|500<br />
|style="color:green;"|Decreases damage taken by '''15%'''<br />
|style="color:red;"|Lowers Mana Regen by '''20%'''<br />
Lowers Spell Damage by '''20%'''<br />
|-<br />
|Chainmail Armor<br />
|2000<br />
|style="color:green;"|Decreases damage taken by '''25%'''<br />
|style="color:red;"|Lowers Mana Regen by '''20%'''<br />
Can't cast spells<br />
|-<br />
|Plate Armor<br />
|5000<br />
|style="color:green;"|Decreases damage taken by '''35%'''<br />
|style="color:red;"|Lowers Mana Regen by 30%<br />
Can't cast spells<br />
|-<br />
|Heavy Plate Armor<br />
|9000<br />
|style="color:green;"|Decreases damage taken by '''50%'''<br />
|style="color:red;"|Lowers Mana Regen by '''50%'''<br />
Can't cast spells<br />
|-<br />
|Holy Knight Armor<br />
|Free*<br />
|style="color:green;"|Decreases damage taken by '''35%'''<br />
Increases Spell Damage by '''5%'''<br />
|style="color:red;"|Decreases Mana Regen by '''10%'''<br />
|}<br />
''*Holy Knight Armor is only obtainable for lawful players. It is received from a blue altar in the dungeon when clicked and the player has Heavy Plate and Magister Robes in their inventory. One of the two armors will be replaced.''<br />
[[File:MeleeArmor.png|frame|center]]<br />
[[File:HKArmor.png|frame|left]]</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Floors&diff=153Floors2019-12-13T07:02:34Z<p>Drynium: </p>
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<div>Work in progress<br />
<br />
Simply show pictures and describe terrain and spawns of each floor<br />
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Also explain altars, shops and legendary pedestals.<br />
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Minibosses/Legendary spawn on floor 3 and below</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Floors&diff=152Floors2019-12-13T06:54:07Z<p>Drynium: Created page with "Work in progress Simply show pictures and describe terrain and spawns of each floor Minibosses/Legendary spawn on floor 3 and below"</p>
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<div>Work in progress<br />
<br />
Simply show pictures and describe terrain and spawns of each floor<br />
<br />
Minibosses/Legendary spawn on floor 3 and below</div>Dryniumhttps://dungeons.block.land/wiki/index.php?title=Minibosses&diff=151Minibosses2019-12-13T06:53:09Z<p>Drynium: Created page with "Work in progress Minibosses spawn on floor 3 and below Minibosses apply [https://dungeons.block.land/wiki/curses curses] Get Miniboss health per floor Scorpion adds 20 poi..."</p>
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<div>Work in progress<br />
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Minibosses spawn on floor 3 and below<br />
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Minibosses apply [https://dungeons.block.land/wiki/curses curses]<br />
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Get Miniboss health per floor<br />
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Scorpion adds 20 poison per sting attack</div>Drynium