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AoD v1.2.2 Major Patch



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Pecon
Administrator
At last, it's time for a boss to make its debut to floor 5. Although that is the highlight of this update, we've got some other things to go over as well.

Misc. Changes
- (Conan) Added new armor hat models to better accompany the newer armor models.
- Fixed another possible inventory saving bug, as well as a few other minor saving bugs.
- (Conan) Fixed some bugs with the /pushItemUp and /pushItemDown inventory commands.
- Decreased mana cost of firework launcher from 25 to 10.
- Removed tier 3 armors from legendary pedestals since there are now plenty of other ways to acquire them.
- Very important bug fix: Your player now wiggles after chatting like it should. This has been broken for far too long.
- (Conan) Added screen effects for burning and slowing, so you can tell when they are applied to you.
- Fixed some text issues.

Bosses
- Added an achievement and profile badge for beating every boss on challenge mode.
- Fixed minibosses being able to be respawned from their room so long as one hasn't been killed yet. This should now only occur if the boss is deleted without being killed.
- (Conan) Tweaked challenge stone appearance.

Floor 5 Boss
Prepare to suffer, because it is finally here. This positioning-demanding boss fight will leave you sitting on the edge of your seat. Just remember this: Blood is a good source of iron (and is an acceptable means of extinguishing fires).

This boss was largely made possible thanks to model contributions from Gunny, irrel, Magus, and Conan.

Audio changes
- Boosted the audio gain on a number of SFX that were too quiet as of the previous patch.
- Added a some new melee weapon SFX, courtesy of Arekan.
- Tweaked the SFX of the firework launcher.
- (Monoblaster) Updated instruments mod to the latest version.

Magic changes
- (Darksaber) Added new divine crafting recipe. What could it be?..
- Increased Frostshards projectile count from 9 to 10. (315 to 350 max base damage)
- Increased Shadowbolt mana cost from 12 to 22.
- (Conan) Greatly increased the windup rate for mana crystals (not orbs). This should make them viable for use during combat like originally intended.
- (Magus) Fixed a missing texture on the Dragon's Fury staff, now looks the way it was intended.

Melee changes
- Fixed melee shield resetting melee skill cooldowns.
- (Conan) Added a matching peppermint shield which is equipped with the candy cane shortsword instead of the normal buckler.
- Reduced the innate value of Gram and Wraithcutter, to make them reasonably possible to lose on death.
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