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Jerry McLarry
Game updates November 29th
Just as a quick rain check, will someone still gain an orange name by attacking someone with an orange name under this patch?
Skyboard
Game updates November 29th
cool
Beskupehn
Minor suggestions/issues thread
Suggestion: "Gateway" spell, one-time use spell that creates a one-way "teleporter" from town to the users location; costs a fair amount of money (I'd say around 1.5k-2k) to be bought in the town magic shop, gets delet after about 5-10 minutes

This would be hugely useful for boss rushes (or raids or whatever you'd like to call them) and another niche use is for teleporting someone to you to loan you some money to buy a rare shop item (i have encountered this issue twice)

Edit: Along with this if you just want to teleport one person to you you can use "lesser gateway" and just warp em to you with a 6 second timer like the recall spell
Epic_Gaemer88
Minor suggestions/issues thread
When I open a door on any floor the floor doesn't load in. Ghosting doesn't even appear.
Pecon
Administrator
Game updates November 29th
Relatively short patch notes this week since most changes happened to/are secret content. You'll have to just find out what most of this is.

PvP changes
- Players with orange status can now recall during PvP combat just like normal status players.
- Players will no longer receive player killer status from killing orange/red status players with no bounty. Initially this was considered anti-griefing protection for player killers, but it seems to make lawful players too unwilling to engage in any PvP to begin with, even for claiming bounties. It also made self-defense much too complicated and risky.
- Career player killers may find that there is a now a punishment for killing a player more than 10 levels below their own. You'll just have to find out what it is.
- Lawful players now have access to a very small amount of new content. It is secret, and there may be similar updates for other alignments in the future.

Death changes
- Normal and orange status players will now retain their 3 highest value items on death. (Previously retained only their second highest value item)
- Player killers will now retain their second highest value item on death. (Previously retained nothing)

Boss changes
- The Spider boss should now be able to teleport itself back into its room if it somehow clips out of it.
- The Spider boss's ranged attack phase is now faster.

Sponsorship and schedule changes
Someone last week approached me asking if the game could be 24/7 if they paid for all the associated costs; and that is exactly what happened. We now have a 'sponsor' who has agreed to pay all servers costs each month so that the game can be hosted 24/7 rather than just on weekends. I won't name the sponsor here but if they want to be named I'm sure they'll call themselves out in the discord. While the game may be hosted every day of every week, I am personally reserving Wednesdays as a 'patch day' where I may take down the servers temporarily to perform needed updates. This should usually be a brief downtime, but it may span a significant portion of the day if I have to do updates to the saving system specifically.

The servers should be going up in an hour or so.
Pecon
Administrator
Servers went down
They will return this coming weekend.
Yo
Servers went down
Any idea when they will be back online?
Ezmau
Minor suggestions/issues thread
Suggestion
=============
The option to forgive someone (within 60 seconds) of grievously hurting you.
/forgive name - -or- - /f name
/donotforgive name - -or- - /nof name
(multiple suggestions for shortening and in case you already have commands that are spelled that way)

For some who accidentally hit people once or twice.
Multiple people have orange names without intending to, since they're not in guilds.
Going to Troll/Spider as groups when not in a single guild can result in a few orange names.

Related:
Suggestion
=============
Do not give player killer status unless they
1. actually kill another player, and
2. the victim types /donotforgive (or doesn't type /forgive within 60 seconds)
3. the victim typed /forgive name and then gets killed by said name

I was testing Feast and Famine on Drynium and got player killer status without killing him, or dropping his hp below half.
(Fun fact:Poison inflicted on a friendly lowers alignment once every 2 ticks.)
(I'm not a coder, idk how hard this would be to implement.)

Related:
Suggestion/Discussion
=============
I know the PVP vote happened and that might influence your thoughts, but someone suggested the Terraria method (I guess that's "opt in" huh).
Another could be you can only engage in pvp with those within 5 or 10 levels of you.
Smitty
New Scroll Ideas!
Understandable! Thank you for taking this into consideration! :D
Pecon
Administrator
New Scroll Ideas!
The fourth one is something I've had in mind for a while, but there are logistical issues that make implementation somewhat challenging. We'll see if I can get to adding anything like this.
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